ARK: Survival Evolved

ARK: Survival Evolved

Dino Colors Plus
Enphor 1 Apr, 2016 @ 7:15pm
Removing dinos
Hello. I remove Gigas and Quetzs from my server. Your mod overrides my settings in the Game.ini.


[/script/shootergame.shootergamemode]
NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Quetz_Character_BP_C",ToClassName="")
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Showing 1-14 of 14 comments
123  [developer] 2 Apr, 2016 @ 10:37pm 
Hmmm, I'm not 100% sure but I think you might need to replace the code you're using with:

[/script/shootergame.shootergamemode]
NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Quetz_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Gigant_Character_BP_AllColors",ToClassName="")
NPCReplacements=(FromClassName="Quetz_Character_BP_AllColors",ToClassName="")

Can you try that and let me know how you get on please?
Enphor 3 Apr, 2016 @ 6:24pm 
Hello, thanks for your response. I've tried what you suggest, replacing them with Compy's. Unfortuantely it is still not working. :(

Any other ideas?

NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Compy_Character_BP_C")
NPCReplacements=(FromClassName="Quetz_Character_BP_C",ToClassName="Compy_Character_BP_C")
NPCReplacements=(FromClassName="Quetz_Character_BP_AllColors",ToClassName="Compy_Character_BP_C")
NPCReplacements=(FromClassName="Gigant_Character_BP_AllColors",ToClassName="Compy_Character_BP_C")
PreventDinoTameClassNames=Gigant_Character_BP_C
PreventDinoTameClassNames=Quetz_Character_BP_C
PreventDinoTameClassNames=Gigant_Character_BP_AllColors
PreventDinoTameClassNames=Quetz_Character_BP_AllColors


Enphor 3 Apr, 2016 @ 6:41pm 
FYI, i'm going to give it a day or two to check. Perhaps the NPCReplacements routine runs after all new wild dinos are spawned.
123  [developer] 3 Apr, 2016 @ 9:45pm 
After you made these changes did you use the cheat to destroy the wild dinos? I would guess that would be necessary. If you did the cheat code and they still spawned then our code isn't right so I'll do some research. Let me know either way.
Enphor 3 Apr, 2016 @ 10:30pm 
Hello , thanks again! I did use the destroywilddinos command and observed the server cycling the dino spawn. I've even restarted the server after that. It appears to still not be working with the above config as I found a Quetz after all of that.

My next test is to try using "Quetz_Character_BP_AllColors_C" as the ClassName, note with the trailing "C". I'm also replacing them with compys, just in case the empty quotes was bugging it.

NPCReplacements=(FromClassName="Quetz_Character_BP_AllColors_C",ToClassName="Compy_Character_BP_C") NPCReplacements=(FromClassName="Gigant_Character_BP_AllColors_C",ToClassName="Compy_Character_BP_C"

Enphor 4 Apr, 2016 @ 10:09am 
Update: Unfortunately nothing is working. I've tried all of the above and I continue to find a quetz even after restarting and destroyallwilddinos. Any other suggestions?

I really like the mod and it is the only one that I am going to run on my new RP server. I'm holding up opening it to the public in hopes that we can get this sorted out. Thank you for your help.
123  [developer] 25 Apr, 2016 @ 3:07pm 
I'm not sure how I missed this, sorry for not replying sooner. If the suggestions above didn't help then I'm really not sure. This isn't something I personally have experience with.

If someone is reading this who knows how to resolve it, or has an idea for how it might be resolved, @Kiety and I would really appreciate you leaving a comment.

You aren't the first person who asked. Someone else wanted to be able to remove Brontos. It would be really helpful to find out how this is done so that we can add it to the documentation for this mod for other server admins in your position.
Enphor 26 Apr, 2016 @ 5:51pm 
Hi there. Sorry I haven't reported back. it seems the configuration worked. I just had to destroy wild dinos a few times for it to really kick in. So far we haven't seen a giga or quetz. I'll report back if we do.
123  [developer] 26 Apr, 2016 @ 7:07pm 
Oh that is EPIC! Could you please share the exact config you used that is working successfully now? That would really help others down the track I think.
Enphor 27 Apr, 2016 @ 12:13pm 
Sure this seems to be working. I've replaced both stock and the color mod version dinos with Compy's.

NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="Compy_Character_BP_C") NPCReplacements=(FromClassName="Quetz_Character_BP_C",ToClassName="Compy_Character_BP_C") NPCReplacements=(FromClassName="Quetz_Character_BP_AllColors_C",ToClassName="Compy_Character_BP_C") NPCReplacements=(FromClassName="Gigant_Character_BP_AllColors_C",ToClassName="Compy_Character_BP_C") NPCReplacements=(FromClassName="Quetz_Character_BP_AllColors",ToClassName="Compy_Character_BP_C") NPCReplacements=(FromClassName="Gigant_Character_BP_AllColors",ToClassName="Compy_Character_BP_C") PreventDinoTameClassNames=Gigant_Character_BP_C PreventDinoTameClassNames=Quetz_Character_BP_C PreventDinoTameClassNames=Gigant_Character_BP_AllColors_C PreventDinoTameClassNames=Quetz_Character_BP_AllColors_C PreventDinoTameClassNames=Gigant_Character_BP_AllColors PreventDinoTameClassNames=Quetz_Character_BP_AllColors
123  [developer] 27 Apr, 2016 @ 5:04pm 
Thank you so much for sharing your ini file! We really appreciate it <3
Ronnie 26 Jun, 2016 @ 5:14pm 
NPCReplacements=(FromClassName="Sauropod_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Coel_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Coel_Character_BP_AllColors",ToClassName="")
NPCReplacements=(FromClassName="Sauropod_Character_BP_AllColors",ToClassName="")
NPCReplacements=(FromClassName="Trilobite_Character_C",ToClassName="")
NPCReplacements=(FromClassName="Trilobite_Character_AllColors",ToClassName="")
PreventDinoTameClassNames=Sauropod_Character_BP_C

Is not working to prevent dinos from spawning. Does it still require the _C after all colors? Dont see why it would. And yes, I did destroy all wild dinos.
Kirbicus  [developer] 27 Jun, 2016 @ 10:25pm 
Hey Ronnie, I just tested with the following in game.ini on The Center single player and it worked perfectly, 0 brontos, coel and trilobites.

NPCReplacements=(FromClassName="Sauropod_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Sauropod_Character_BP_AllColors_C",ToClassName="")
NPCReplacements=(FromClassName="Coel_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Coel_Character_BP_AllColors_C",ToClassName="")
NPCReplacements=(FromClassName="Trilobite_Character_C",ToClassName="")
NPCReplacements=(FromClassName="Trilobite_Character_AllColors_C",ToClassName="")
PreventDinoTameClassNames=Sauropod_Character_BP_C
PreventDinoTameClassNames=Sauropod_Character_BP_AllColors_C

I think it still requires the _C because that's something that's added on even with the default dinos (normally they are just say coel_character_bp).

Let us know if that doesn't work!
Ronnie 28 Jun, 2016 @ 6:28am 
Yea I figured it out. you do need the _c after all. Thanks tho!!
Last edited by Ronnie; 28 Jun, 2016 @ 6:28am
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