Garry's Mod
iNPC - Artifical Intelligence Module (Improved NPC AI)
AI patrolling
Anyway you could make the random AI patrolling a little better? right now it seems to be completely random. It would be nice if you could implement a feature that allows them to travel out further and explore unexplored nodes rather than ones they already know
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Сообщения 12 из 2
Please direct this to the Main Discussions, and it might get noticed.
Автор сообщения: Cairn Trenor (TimeSplittersGuru)
Anyway you could make the random AI patrolling a little better? right now it seems to be completely random. It would be nice if you could implement a feature that allows them to travel out further and explore unexplored nodes rather than ones they already know
By the way, this should be called AI Adventuring

Because it wouldn't be called Patrolling at all.
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Сообщения 12 из 2
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