XCOM 2
Cybertech Visor
BlueRaja 28 Feb, 2016 @ 7:06pm
[BUG] Mod is way bigger than it needs to be
By following these instructions you can reduce the size of *_ModShaderCache.upk by 85MB. This speeds up loadtime and reduces memory usage drastically.

Additionally you can delete the XComGame/ directory, to free up 15MB from your mod.

Doing both of these things would cut the size of your mod by 75%.
Last edited by BlueRaja; 2 Mar, 2016 @ 5:26pm
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SUPER MUTANT 29 Feb, 2016 @ 6:03am 
wow great find man - if this can be applied to the mod then +1 from me!
BlueRaja 2 Mar, 2016 @ 5:27pm 
BUMP! This is important, mods with this mistake are causing loading times to sky-rocket. I'm going to have to down-vote and unsubscribe until this is fixed

(I will change my vote and resubscribe when this is fixed, so please let me know!)
Last edited by BlueRaja; 2 Mar, 2016 @ 5:27pm
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