XCOM 2

XCOM 2

Accurate Swords
Mod alteration request
As someone pissed off that shotguns are more effective than a sword 99% of the time, even if the gun is a tech teir lower than the sword... I love this idea. However, I also fear its a little to powerful. Is it possible to create a similar Mod where sword attacks are only 100% accurate from blue tile distance, but retain standard accuracy for yellow tile (dashing) distance? I feel like that would be incredibly balanced. Possibly even allow 100% accuracy on the dash if "Run and Gun" is activated. I would Sub to that mod all day.
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Zobrazuje se 115 z 15 komentářů
I agree with that idea, not completly accurate all the time but situationally acurate
Balance is the name of the game :)
If it is possible, I have to say that does sound like an amazing edit to this mod. It would add yet another tactical decision to your movments, strike now and risk missing, or reposition so I'm guaranteed a hit next turn
Need this
This is a good idea.
Agreed. If the mod author doesn't agree, someone please make a fork of the mod with that change :).
The Iron Rose  [vývojář] 8. úno. 2016 v 8.17 
This would be an excellent mod, but it'd be way harder to make and less compatible. I'll look into it, but let me beat the game first :P
The Iron Rose původně napsal:
This would be an excellent mod, but it'd be way harder to make and less compatible. I'll look into it, but let me beat the game first :P

Thanks for replying man, looking forward to it. Do go ahead and beat the game first though, dont let us get in your way!
Agreed with this notion
Very good idea. Would love to see this happen.
I agree with this 100%.
Bye() 16. úno. 2016 v 12.17 
Great idea.
best balance idea
A very good idea. Especially if Run and Gun allows for 100% accuracy, like the OP suggests.
on the other side, especially later you actually get 100% with your sword. But why? The shotgun does more dmg anyways and you can also get rapid fire..
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Zobrazuje se 115 z 15 komentářů
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