Men of War: Assault Squad 2

Men of War: Assault Squad 2

RobZ Realism mod
Armor Balance
So in my recent couple of games using robz i have ran into a few issues that heavily disturb me. So in multiplayer jagdpanzer IV seems to be a little more tanky than it actually was. I was playing America and a buddy was playing Germany and he spawned one of those sap suckers and I bought and M10 tank destroyer to kill it. You would think that would do the job right? No. Somehow when shooting down at the jagdpanzer to the point of nullifying its slope armor it somehow boucned my shells. Then countinued right after to blow up my M10. There are a few other instances with other vehicles like the churchills and it upsets me for a mod that strives for realism. When I know the M10 had the armor pen to get through the armor. This is my only issue with the mod.
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Romich 4 Jul, 2021 @ 9:46am 
Armor is mostly about rng in this game: rng with accuracy dispersion, whether or not you hit some certain weak spot or a buggy one (in my experience that jagdpanzer has some trolly spots on its model) that might not take damage, then you have to make a favourable roll for damage to actually destroy or disable enemy tank. The most reliable factor is the range as its always same, so better get something with extra range over your opponent, unless they decide to farshoot, which turns the game into a more of RNG fest as farshooting depends on that in general.
But even with range advantage you arent safe from game just ♥♥♥♥♥♥♥ you over, recent example: i had a kt, enemy had super pershing which got shot by at least 5 fausts and its turret was hit by Kt's pak43 (which has enough pen + very good chance to cause damage on its stock shells), yet super persh lived and oneshotted the KT.
Different example: where my super persh missess a panther twice and gets oneshotted in return while panther is moving at "full" speed.
Tank duels are mostly about rng, unless your tank highly outclassess enemy one but even then you arent safe from a streak of unfavourable rng, while flanking depends on your enemy making mistakes as all your tank movement can be heard through fog of war prescisely.
Last edited by Romich; 4 Jul, 2021 @ 9:50am
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