Men of War: Assault Squad 2

Men of War: Assault Squad 2

RobZ Realism mod
Drion 27. feb. 2020 kl. 7:33
Why was the date selection removed?
I kind of want to do game like in 1941 or 1940.....
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Drion 29. feb. 2020 kl. 9:21 
Oprindeligt skrevet af Odavoh |7th|:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1995574823
You are an angel, my friend.
But now finding players to play with online will be difficult....
Walker743 29. feb. 2020 kl. 16:33 
Oprindeligt skrevet af Drion:
Oprindeligt skrevet af Odavoh |7th|:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1995574823
You are an angel, my friend.
But now finding players to play with online will be difficult....

Yeah, I also think that this will be an issue. Most of the players wont download the sub mod because they dont check the mod steam page and wont see that theres a sub mod to add it back. Therefore almost nobody will play the game with both mods and then they will miss a huge part of it (especially units).
On one Hand I find it very good that we now have more RAM and therefore fewer crashes, but i really miss A LOT of units which are now not available. It feels like a very huge part of this awesome mod is missing, and therefore I have problems to enjoy it properly.

Maybe add the Option "All" back on the Units tab? So you still have the vast variety of Units and therefore more possible ways to play the game for those who want it?
Dr. Burrito 1. mar. 2020 kl. 0:17 
Addon is not an option! You have to keep versions of those two matching each other!
Drakk 1. mar. 2020 kl. 7:22 
yeah, its kinda weird when with next version mod is getting worse....
its really impossible now to play without that arty spam,and lots of crashes is after another one Katyusha strike...
nobody wants to download one more one addon... you just sitting and waiting for 1 hour... and nobody join
RobZ, you gained all of respect from players for your best mod for MOW2, but now you losing it, lots of players are angry, and switched to valour mod e.t.c.
Its really sad... :(
Sidst redigeret af Drakk; 1. mar. 2020 kl. 10:11
Khaya Ashur 1. mar. 2020 kl. 18:00 
Can you just add it back to the base game? Everyone want's it back not as an addon, the mod is kinda ruined without it tbh.
Drion 2. mar. 2020 kl. 6:38 
Oprindeligt skrevet af TeknoChris05:
Can you just add it back to the base game? Everyone want's it back not as an addon, the mod is kinda ruined without it tbh.
Yep, why remove it anyways?
i always played Robz for historical reenactment over competitiveness , so i liked the date selection.
Plankalkül 7. mar. 2020 kl. 22:48 
Oprindeligt skrevet af Drion:
Oprindeligt skrevet af TeknoChris05:
Can you just add it back to the base game? Everyone want's it back not as an addon, the mod is kinda ruined without it tbh.
Yep, why remove it anyways?
i always played Robz for historical reenactment over competitiveness , so i liked the date selection.

It is removed because it increases the memory used by the game. Higher memory consumption means higher chances of crashes in mowas2. It does not matter how much memory you have, the game is capped at 4 GB because mowas2 is a 32-bit application. We played 150 matches last year and maybe only 10 of them were able to finish. With this update, this rate changed drastically and I'm grateful to Robz for it.
Dr. Burrito 8. mar. 2020 kl. 12:27 
Just play 2 factions and the game won't use more than 2.2Gb
We're playing 8v8 like this, and it does not take more than 2.5Gb, no crashes at all.
Dr. Burrito 8. mar. 2020 kl. 12:28 
This update changes nothing, if you allow all factions it consumes more than 3.5Gb and crashes!
SnakeCZ 16. mar. 2020 kl. 8:32 
Give it back please. Main reason I played it is because of it.
Romich 16. mar. 2020 kl. 10:44 
Good riddance
Sol4rSky 29. mar. 2020 kl. 9:55 
most of the damn crashes happen on the high years, due to many units being presented and loaded in with high chanches of crashes. I used to play loads of matches with 8 ppl, even did max and we rarely crashed because we'd do 1942 / 41 / 43 usually, themed battles. "ALL" was usually a way to crash the game and 44-45 sucks on certain maps due to the heavy tanks. On earlier years lower tier tanks/units do better on smaller maps, more balance.

Removing this from the main mod was a ♥♥♥♥ idea just like when kill log was removed. Maybe optimize some stuff instead of removing the years and dividing the community.
Sidst redigeret af Sol4rSky; 29. mar. 2020 kl. 9:58
Drakk 29. mar. 2020 kl. 9:57 
RobZ going from total respect to...
Sol4rSky 29. mar. 2020 kl. 10:03 
Oprindeligt skrevet af Plankalkül:
Oprindeligt skrevet af Drion:
Yep, why remove it anyways?
i always played Robz for historical reenactment over competitiveness , so i liked the date selection.

It is removed because it increases the memory used by the game. Higher memory consumption means higher chances of crashes in mowas2. It does not matter how much memory you have, the game is capped at 4 GB because mowas2 is a 32-bit application. We played 150 matches last year and maybe only 10 of them were able to finish. With this update, this rate changed drastically and I'm grateful to Robz for it.

What? You are full of ♥♥♥♥. I can show you at least 4 ppl that i'd play regulary with full matches and we rarely crashed. Mostly due to some maps. Most crashes occured when we went on 2-3 matches in a row without restarting the game.

I can guarantee you if you play on year 1942. 20 matches then 44-45 you'll probably have higher chances to crash on 44/45.

If you launch your game and start ALL units or 44-45 then you do any other lower year without restarting the game then you have high chances to crash.

But you can see that robz has something against the lower years even judging by the red text splashed in game on the background where it urges you to play at low settings and year 44-45. Earlier years are good too and most likely less likely to crash due to less units.

So i don't see how removing them has helped when initially it was rare to crash already since it wasn't defaulting on "all" units anymore. Rather combine back SS and Weh and the soviets and redguard, that'd probably save more ram.

Overall most crashes happened on playing "ALL" Units and playing many matches in a row without restarting the game, that's what caused it, even at a faster rate if you had played ALL UNITS. filled the game's ram to ♥♥♥♥.
Sidst redigeret af Sol4rSky; 29. mar. 2020 kl. 10:08
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