Counter-Strike 2

Counter-Strike 2

Poisonous Web | Glock-18 V2
 This topic has been pinned, so it's probably important
GrimRT 11 Jan, 2016 @ 1:40pm
My Opinions
Positive:
- The colour scheme is AMAZING
- The idea is FLAWLESS
- The bubbles are an amazing touch
- Your glock design is in my top 3. In a 3 way tie with candy apple and fade.
- I love your P250 design to go with it.

Negatives:
- The glock is a weak weapon so, it may not see much use
- It would recieve EVEN LESS use because there are already so many good glock skins as the glock looks good no matter what.
- Valve tends to go with themes when they release new cases, not many other creators have made guns that follow the same theme as this gun, its more "halloween-y" where as the majority of people are trying to hard to create the next kill confirmed or asiimov and have little creativity. Luckily, yours would stand out because of it.
- The glock is a weapon with MANY skins at the moment so you have a ton of competition.


Questions:
- Would it have random patterns for the webs and bubbles?
- When it is in worse condition, like Battle-Scarred, does it become darker, more scratched or both?

Thanks for making this beauty and reading over my review of your skin. cya :grim:
Last edited by GrimRT; 11 Jan, 2016 @ 1:47pm
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Showing 1-2 of 2 comments
AnnaLerahk  [developer] 11 Jan, 2016 @ 3:02pm 
Thanks for the feedback (so rare these days), this kind of thing is invaluable and I wish more people did it.

For your points about the glock, they are good points, I shall look into what other weapons are feasable for this sort of design. I agree the theme limits it abit with Valve selecting skins thematically, but they can always come back to it? I have no idea what Valves approach to that sort of thing is.

In response to the first question, sadly the workbench limits it to just those patterns, would be really neat if there was a way to only have parts of the gun randomised *cough* valve please *couch*. As for the second question, the glock wears away with scratches. whereas the p250 fades. This is because the glock is a custome paint job, whereas the p250 is a patina (this is also why it's more shiny-ish). in regards to you last question what would you prefer?

Again, thanks, it means alot.
GrimRT 11 Jan, 2016 @ 3:05pm 
Originally posted by darkraptor777:
Thanks for the feedback (so rare these days), this kind of thing is invaluable and I wish more people did it.

For your points about the glock, they are good points, I shall look into what other weapons are feasable for this sort of design. I agree the theme limits it abit with Valve selecting skins thematically, but they can always come back to it? I have no idea what Valves approach to that sort of thing is.

In response to the first question, sadly the workbench limits it to just those patterns, would be really neat if there was a way to only have parts of the gun randomised *cough* valve please *couch*. As for the second question, the glock wears away with scratches. whereas the p250 fades. This is because the glock is a custome paint job, whereas the p250 is a patina (this is also why it's more shiny-ish). in regards to you last question what would you prefer?

Again, thanks, it means alot.

well thanks for replying, you have a really good design, i hope we get it in, I dont have a good p250 skin, and my glock skin is 6c xD
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