Unturned

Unturned

Spy's Better Living
Spyjack  [kehittäjä] 14.12.2015 klo 16.07
Bugs/Errors
I mess up many times, forget something, or just never see it. If you find something wrong, out of place, or just straight up, wtf happened, let me know!

Currently my most common mistake is having faces facing the wrong direction.

Know Issues
  • Spy's Smoke #1-6: Doesn't like fog or light shafts, something to do with textures
  • Barricades suddenly no longer working?
Viimeisin muokkaaja on Spyjack; 19.3.2016 klo 7.06
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Näytetään 1-15 / 45 kommentista
EZ 23.12.2015 klo 1.34 
Airdrop and mystery crates do not give anything on server. Sarge already mentioned that the static NPC and zombie models cause disconnects on server if a player aims/shoots at them. Sound from crying NPC does not always play on server.
Spyjack  [kehittäjä] 23.12.2015 klo 16.08 
Wait, does it actually disconnect them? I'm unsure of why the crates/npc don't work properly, I'll look into it.
Spyjack  [kehittäjä] 23.12.2015 klo 16.17 
Also, there is a atleast 10 minute cool down on teh airdrops so, just keep that in mind
EZ 28.12.2015 klo 16.01 
The sound from the NPCs only plays sometimes. When it does, some of them can be heard from faaar away, up to 800m, and although they are epic sounds they end up freaking quite a few players out when the range is so huge. Can you reduce it?
EZ 1.1.2016 klo 15.35 
On servers, the NPCs, crates (all kinds) make players disconnect when clicking on them.
EZ 6.1.2016 klo 22.00 
Seeing as you are making some of the best mods on the workshop, keep it that way by remembering to optimise your models poly counts. Looking forward to showcasing the mod once you get the multiplayer issues fixed.
EZ 30.1.2016 klo 16.57 
Radio does not work on servers.
number digit 0~9, the number 2 and 4 can not display correctly when map editor mode... and, could you please align all your object item naming rule? some items, e.g. number digit, they are just easily #0 #1 #2 and so on, this is not good, and not best for object searching. you can rename them as spy's digit #0, spy's digit #1, and so on, because a lot of items are ended with #1, #2 as the naming tail. and another issue is , english characters are only go with ABCD, i think A~Z, full 26 character is better. and at the end, i want to say, good object mod. and a very nice beginning as a new mod.
EZ 11.3.2016 klo 18.03 
Bugs in multiplayer:
1. Items sometimes drop through floors.
2. There are no tags for placing buildables on the primitive objects, for example putting a fortification in a window.
3. Doorstep in primitive doorways needs raising up a little, at the moment it is level with the floor and flashes in game.
4. The floors/walls are too thin, both with regards to Unturned´s visual style and pvp, players standing against a wall will have body parts clip easily through and can be hit from the other side.
5. Players can get stuck in the windowframes of some of the houses.
Zombies can walk throught walls, floors....
Spyjack  [kehittäjä] 20.6.2016 klo 11.59 
mpPako lähetti viestin:
Zombies can walk throught walls, floors....
Which walls and floors?
Tile ones :D i built my military base and now it is still unusable :(
Spyjack  [kehittäjä] 21.6.2016 klo 6.27 
mpPako lähetti viestin:
Tile ones :D i built my military base and now it is still unusable :(
Alright I'll look into that at once! I don't recall them walking through that one but I'll take a look
I see u still didn't fixed that so i do my research and now i pretty much know what cause it i used a scale tool and i think the navigation mesh didn't scale properly with model :D
Spyjack  [kehittäjä] 22.6.2016 klo 6.16 
mpPako lähetti viestin:
I see u still didn't fixed that so i do my research and now i pretty much know what cause it i used a scale tool and i think the navigation mesh didn't scale properly with model :D
ooh yea, It's been know to do that. If that is the case then there is nothing I can do, and I lookedi nto it and it all has a nav so yea.
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