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My vote is and always will be to move back to RHS. It is vasty higher quality in both sounds, textures and animations to CUP and it is all in one pack unlike the messy CUP stuff.
Considering Todie (the maker of HLC) makes the weapons for RHS and with the upcoming update to RHS they are basically going to be using the HLC AKs and ARs.
But out of the two (CUP and HLC) it probably isn't worth it since you can't actually drop CUP weapons.
That all being said, Rekkless does bring up a good point, but the reason for switching to CUP in the first place was so that Steam Workshop updates the mods automatically. Unfortunately, the RHS mods aren't on the workshop, so that will present a problem. There IS, however, mods for NATO, CSAT and AAF that will replace their weapons with HLC ones. You won't have custom looking units (e.g. Insurgents), but I'm sure that won't really matter to people too much. If it does, well, making our own custom unit presets could be looked into. Learning this would also allow greater freedom in the kinds of co-op campaigns you wanted to make.
I'd also love to see some additional uniform mods for PvE/co-op nights and the Hidden Identity pack, but that's another discussion.
RHS probably would be the way to go in the long run.
Times Ben is happy he was wrong-oh-so-wrong.
And yeah as Cannibalism said, TRYK is on the workshop again and is a solid clothing pack.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=779520435
yer well they packaged up all the one guy that was stopping it stuff, and send him on his way. The rest of them could see the benefit of doing it.