Team Fortress 2

Team Fortress 2

The Mann O' War
Velvet 6 Dec, 2015 @ 4:58pm
You should remove the grenades and the greande belt
You should also change/add styles to the paints
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Showing 1-6 of 6 comments
Texman  [developer] 6 Dec, 2015 @ 5:24pm 
We can't really remove anything, we can only cover up or replace.
valve dont accept "styles" anymore. sadly
Velvet 6 Dec, 2015 @ 5:27pm 
Oh,i did not know about that.
Zeugziumy 6 Dec, 2015 @ 8:22pm 
Sometimes Valve make simple styles that remove bodygroups (the grenades are a bodygroup. Other examples are Scout headphones, Demoman feet, etc.). For instance, Valve updated the Greased Lighting, along with other items, with styles that removes or retains the Scout headphones. I don't see it happening much on other classes other than the Scout.

That's Valve's decision, to be honest, but as far I can tell, they base off on the pictures of the workshop. For example, the Soot Suit, even though barely clipping with the default napalm grenades, the pictures were made without, since the author thought it would better without them, and it was added and the "grenades" bodygroup for the pyro is disabled upon equipping the item.

To be fair, the last item with two styles that Valve added was the Lurker's Leathers, which for me, was a good decision. I dislike the default style with the black sweater, but I like the one with the tie.
Pooshkin 6 Dec, 2015 @ 10:17pm 
Originally posted by Texman:
We can't really remove anything, we can only cover up or replace.
valve dont accept "styles" anymore. sadly
Do you think of making a third cosmetic to finish this set?
JPRAS  [developer] 7 Dec, 2015 @ 4:25pm 
We had already done a hat for this set, but it was ultimatly scrapped.
Kiela 27 Aug, 2016 @ 4:49pm 
I like the belt, though I agree that the grenades should be removed.
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Showing 1-6 of 6 comments
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