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https://gist.github.com/anonymous/9d1dc7dd4c91a4ccfd08
https://gist.github.com/anonymous/b2285765005e4c90a8d1
Deleted output log
Load game
Load a city which already has existing networkskins road built (without FRH)
Click on road panel but no window appeared
Build one road
switch to desktop
Copy outputlog from steam folder to desktop.
I just published an update for the mod. Maybe it fixes the issues with fine road heights, maybe not. At least it adds a few log calls to the network skins loader to make it easier to see if the mod was initialized correctly.
Please do this:
1. Please unsubscribe (not only disable) Fine Road Heights, then subscribe again after a few minutes.
2. Check that Fine Road Heights works correctly (3m elevation steps etc.)
3. If Network Skins still does not work, please upload another output_log
Thanks!
I placed every road you have access to at the start of the game. here is the link to the log: https://gist.github.com/anonymous/fbaa0023def7329e1664
also sorry for wasting your time with my previous output log.
issues:
- OFFLINE "--noWorkshop", FRH enabled --> not working
- OFFLINE "--noWorkshop", FRH disabled --> working
- ONLINE, FRH enabled --> working
Your Discription:
"Fine Road Heights (It is important that you subscribed to the official workshop item. Outdated versions for offline use are not supported!)"
I'am using starting option "--noWorkshop", and put my mods and assets via symlinks into my main game folder, because of this: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=594772878
I hope it’s possible to change the code get it work „offline“.
----------------------------------------------------------------------------------------
/Users/User/Library/Application\ Support/Colossal\ Order/Cities_Skylines/Addons/Mods/413678178 symlink/FineRoadHeights.dll
—
links to the original file located:
—
/Users/User/Library/Application\ Support/Steam/steamapps/workshop/content/255710/413678178/FineRoadHeights.dll
----------------------------------------------------------------------------------------
That works fine, because symlinks are linking to the original files in steamapps folder and gets updated by them. But it doesn’t work with NetworkSkins and FRH together:
—not working—
1. Mods/Assets via symlinks:
- "--noWorkshop"
- Networkskins window don't pops up
- FRH enabled (without it works)
https://gist.github.com/anonymous/0522590c4d449e053451
—working—
2. Mods/Assets from steamapps folder:
- FRH enabled
- Network Skins working
https://gist.github.com/anonymous/9a910b338abdbcc9e626
3. Comparison
https://gist.github.com/anonymous/86a2cf4866ce41e2078f
There is a problem with detecting FRH.
player.log:„Network Skins: FineRoadHeights not detected!“
Best regards
@boformer :)
Please do this:
1. Download ModTools (version by BloodyPenguin) and add it to your offline mods.
2. Start the game with Fine Road Heights, Network Skins and Mod Tools enabled (--noWorkshop mode)
3. Load/Create a city. The customizer window will not show up, like you reported.
3. Open the Mod Tools Scene Explorer with CTRL + E
4. On the left, expand "PluginManager", then select the sub-node "CollossalFramework.Plugins.PluginManager"
5. On the right, find the the field "m_Plugins" (blue text) and expand it
6. You will now see a list of all installed mods. Find the node for Fine Road Heights and expand it (use the arrow buttons near the top if you have more than 32 list items)
7. Expand the "value" field
8. Tell me the value of the field "name" or "m_cachedName" (take a screenshot of the scene explorer and post it here)
Here is how my scene explorer looks like: http://i.imgur.com/fDShUxi.jpg
The FineRoadHeights.dll or symlink has to be in a folder named "FineRoadHeights"!
---------------------------------------------------------------------------
WORKING:
1.) symlink
/Users/Tron/Library/Application\ Support/Colossal\ Order/Cities_Skylines/Addons/Mods/FineRoadHeights/413678178\ symlink --> FineRoadHeights.dll
2.) original File
/Users/Tron/Library/Application\ Support/Colossal\ Order/Cities_Skylines/Addons/Mods/FineRoadHeights/FineRoadHeights.dll
---------------------------------------------------------------------------
NOT-WORKING: set anything for XXX
1.) symlink
/Users/Tron/Library/Application\ Support/Colossal\ Order/Cities_Skylines/Addons/Mods/XXX/413678178\ symlink --> FineRoadHeights.dll
2.) original File
/Users/Tron/Library/Application\ Support/Colossal\ Order/Cities_Skylines/Addons/Mods/XXX/FineRoadHeights.dll
---------------------------------------------------------------------------
YES IT WORKS BUT:
If you symlink Networkskins from your local folder like this
/Users/Tron/Library/Application\ Support/Colossal\ Order/Cities_Skylines/Addons/Mods/543722850\ symlink --> CimTools.dll, NetworkSkins.dll, sprites.png
you'll get the following error:
http://imgur.com/Xt0iVNB
https://gist.github.com/anonymous/0fd6ba215b73085bdc34
If you use the original files instead of symlinks, the error don't occurs.
regards!
Open New Game and Network Skins Mod working
I go out of the game,start it again and I do not see this mod.
Open game save or new and i do not see this mod
Open manager,in a place where you can see all the my mod i do not see Network Skins Mod
I must open steam workshop cancel subscribe and subscribe again.
PS. Your other mod; Building Themes is working brilliantly, best mod ever!
log here https://gist.github.com/anonymous/12a9284a97a24fc66a28
thanks