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-Pause creep wave when muradin event is on going
-HAVE WARNING THAT MURADIN EVENT IS COMING!!!!
-add another event like the best player needs to defeat muradin and another npc
-add event of killing creeps room per each player, just like the original
-add event rooms, like hero image, all hero image, frost beast, etc.
-more creep wave, not just one west north east south.
-level up tier 1 creeps more than 5 for more challenge
-level up tier 2 creeps
-auto add tome-exp and tome-stats, rather than using it as an item
-1st event muradin, if died, ahnk is consumed, please fix
-1st event muradin, map is too smal for 1p, cant even juke..
-respawn pt should be on center for easy access
-please remove TP Scrolls and Boots of Travel, rather have boots with better movespeed and Blink
-Runes should be on the corner just like the original for competitive gameplay
-Is there any way I can Help to improve this map?? perhaps collaborating with you the Maker of this map. This is one of my Fave WC3 Custom map... THANKS!! hope for more Improvements....
hoping to contribute more.. I'll Add you up
Also Bangus suggested to have tomes auto-give exp. I like it better the way it is now, because I can give tomes to players who are behind or are having trouble holding their lanes.
a spot where an enemy keeps spawning every time you kill it would be nice too, so if i can hold both lanes alone, someone else could go farm over there.
I'd love to see Faceless void as a playable hero, but that's purely for selfish reasons :)
Maybe an event where meteors fall to the ground and players have to dodge them would be nice? Players who die should be removed from the event and not get gold, even if they have an ankh.
It would be nice if the last phase of creeps would keep getting stronger over time (if this is possible) so that there is an incentive to not let the game drag on for too long, since waiting too long to destroy racks will result in getting overwhelmed and eventually losing the game.
I'd love to see the "random golden coin" from the original game in this one too! A coin spawns somewhere randomly and gives a bunch of gold (a few thousand or so)
The first boss is by far the most interesting one, since the fire is so dangerous. Would love to see these kinds of dangerous abilities on the other bosses as well, since the others are quite boring now except for banehollow.
Great job so far! This game mode is much appreciated!
But thanks for listening :)
And big thanks for bringing this game to Reborn! You're doing a great job. I missed it.