Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
that problem is that in your mod every unit needs manpower... and this ones from the "Racial Reinforcements" not...
what makes the ugly decision easy which units everyone want to use :-(
would be nice to have an compability mod from you for it.
I am sorry I haven't updated in a while, neither to fix the issues nor to improve compatibility. The thing is I have less free time to do modding than before and I rarely play this game lately.
But as a teacher, I'll be free from July until the end of august, so I'll try to do it then.
Sorry for the long wait and thank you for the feedback
Hey ! Sadly I have had less time than I would wish with my work these last few years, which effectively stopped any further developpment of my mod at the moment :( Thanks for the suggestion though
An easy fix would be to make a building that benefits these tiles, or expand existing buildings to cover these tiles as well.