Space Engineers

Space Engineers

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Stryth 20 Aug, 2018 @ 3:44pm
[Suggetion] Collision Box Overlay
I'd love to be able to see where the blocks will start rubbing against one another. It would make working with rotors, pistons, wheels, and other moving things much less explosive.

I have no idea how difficult this would be, but I figure you've already got airtightness and mount point/thruster damage overlays, so maybe a C. box overlay might be possible.
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Digi  [developer] 20 Aug, 2018 @ 8:20pm 
Well unfortunately there's no good ways to do this right now.

ModAPI doesn't expose the physics objects directly so I can't draw them manually.

I also don't see a way to use what F11 menu uses, but even if I could I'd probably not use it as it's pretty confusing: https://gtm.steamproxy.vip/ugc/959717708150376229/F1D89610AC15861889486C94E03CC7E6A6C7DC6C/
Box is the only sane one there, the rest are just... wow.
Also I wouldn't be able to draw it per block as the grid holds the actual physics.

Also there's a hidden extra boundary to shapes: https://gtm.steamproxy.vip/ugc/959717708150386780/AE9993ACDA89C4BB319A88698DDB79E3F5429E78/
Which I've no idea if it's a constant or how it's used.
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