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ModAPI doesn't expose the physics objects directly so I can't draw them manually.
I also don't see a way to use what F11 menu uses, but even if I could I'd probably not use it as it's pretty confusing: https://gtm.steamproxy.vip/ugc/959717708150376229/F1D89610AC15861889486C94E03CC7E6A6C7DC6C/
Box is the only sane one there, the rest are just... wow.
Also I wouldn't be able to draw it per block as the grid holds the actual physics.
Also there's a hidden extra boundary to shapes: https://gtm.steamproxy.vip/ugc/959717708150386780/AE9993ACDA89C4BB319A88698DDB79E3F5429E78/
Which I've no idea if it's a constant or how it's used.