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PS: sry for all my bad typing but I'm not from the U.S
The screenshots (uploaded on puu.sh) help show the issues better ^^
Hope this helps and have fun fixing them!
-----------------------------------------------------------------------
blackshore city:
police station doorstep to high. (needs jump to enter)
big j eco fuel sign levitating off the floor. ( http://puu.sh/k17v7/f17d5339cb.jpg )
advertisement billboards floating off the ground. ( http://puu.sh/k17tU/90859b7ad2.jpg )
cyan house (south west) door to the garden to high. (needs jump)
----
moonmere airport:
chainlink fances have gaps between each fence part
----
norvale city:
church the zombies prefer the windows instead of the door to get out
flowers sporuting through the floor of the church (right in the center)
factory storage (?) building one of the doors is to high and requires jumping to enter
----
beach north of norvale city:
kebab trailer has invisible objects that make it hard to get in, makes you stuck when getting back out again! (disconnecting and reconnecting frees yourself, slowly, requires multiple relogs)
blue sunbathing thingies are floating
----
fogshore city:
road into the town has a large bump, makes cars fly forwards and get jumpy
pavement to grass level to high, need to jump on some spots, cars can get stuck between
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eastgate base:
air traffic tower has no loot.
sniper towers on the airstrip need to spin around 180 ° (currently, you need to walk arround the ladder then u it to be able to get in)
the weapon supply building has a buggy window and the zombies cant get out / in ( http://puu.sh/k17rl/1589a70172.jpg )
----
blackpeak research:
small visual bug in the lower level ( http://puu.sh/k17o4/bf68361384.jpg )
http://postimg.org/image/5mlrwechb/
Ah, I see well your welcome then for the info.