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I know it's been almost a year since you made this post, but just wanted to share in case anyone you or anyone else may still be interested:
I have the same issue with zombies/vehicles on my server. I reached the same theory when a player of mine sent me a video of a zombie popping onto his Quad Bike and disappearing lol. Anyway, I've FINALLY started looking into this and I discovered the issue is caused by "RZ_fnc_NeutralizeVehicle" inside of ryanzombies.pbo > fn_preInit.sqf.
Looking at the function, it confirms both of our theories: it spawns an AI unit in the driver seat and then turns it invisible and deletes it. I think it has to do with making the Zombies target/attack vehicles? Not sure what it's purpose is...but it's definitely there.
I found this thread because I'm trying to see if there is any way to override the mod without having to make a new mod myself or something. If so, this can be very easily fixed I think. If not, I'll have to get super creative to try to fix it...if its even possible :(
I still had them swarm outside the car when you enter it with zombie aggro.
Things get added and removed for random reasons. :p #armamodding
Could you post details what needs to be done exactly?