Duck Game

Duck Game

Death Orb
Error
Crash Source: GusingsDeathOrb_compiled
Mod "GusingsDeathOrb_compiled" has crashed. Mod was disabled. Try running the game again.

System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at DuckGame.SpriteMap.SetFrameWithoutReset(Int32 frame) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Render\SpriteMap.cs:line 91
at DuckGame.SpriteMap.SetAnimation(String name) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Render\SpriteMap.cs:line 236
at DuckGame.SpriteMap.AddDefaultAnimation() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Render\SpriteMap.cs:line 209
at DuckGame.SpriteMap..ctor(String tex, Int32 frameWidth, Int32 frameHeight, Boolean calculateTransparency) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Render\SpriteMap.cs:line 136
at DuckGame.MyMod.DeathOrb..ctor(Single xval, Single yval)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at DuckGame.Editor.<>c__DisplayClass20.<InitializeConstructorLists>b__18() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\Editor.cs:line 1225
at DuckGame.Editor.CreateObject(Type t) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\Editor.cs:line 1131
at DuckGame.Editor.GetOrCreateTypeInstance(Type t) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\Editor.cs:line 1112
at DuckGame.EditorGroup.AddType(Type t, String group) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\EditorGroup.cs:line 69
at DuckGame.EditorGroup.AddType(Type t, String group) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\EditorGroup.cs:line 109
at DuckGame.EditorGroup.AddType(Type t, String group) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\EditorGroup.cs:line 109
at DuckGame.EditorGroup.Initialize(Type filter, HashSet`1 types) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\EditorGroup.cs:line 154
at DuckGame.EditorGroup..ctor(Type filter, HashSet`1 types) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\EditorGroup.cs:line 38
at DuckGame.Editor.InitializePlaceableGroup() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\LevelEditor\Editor.cs:line 1244
at DuckGame.MonoMain.InitializeSystems() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 615
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

Date: 01/20/2018
Version: 1.0.6451.27778
Platform: Windows 8
Online: FALSE
Editor: False
Time Played: 00:00:42
Special Code: Couldn't load texture C:\Users\Gusing\Documents\DuckGame\Mods\GusingsDeathOrb\build\resources\deathOrb.png
Code: 0
Adapter Resolution: 1280x720
Game Resolution: 1280x720
Fullscreen: False
Device: False
Level: null
Mods: 48 (7 enabled)
Command Line:


game crashed because this mod