Don't Starve Together

Don't Starve Together

Moderator Commands
 Acest topic a fost fixat, deci probabil este important
BarnyardOwl  [dezvoltator] 1 aug. 2015 la 10:13
Bug Reports
If you come across a crash or bug, report it here along with the contents of your log.txt and/or a screenshot of the crash so I can get it sorted out quickly.

The log.txt can be found at Documents/Klei/DoNotStarveTogether/log.txt on Windows and .klei/DoNotStarveTogether/log.txt on Linux.

Known issues:
Incompatible with the Connect Mod.
Editat ultima dată de BarnyardOwl; 7 aug. 2015 la 14:39
< >
Se afișează 1-15 din 36 comentarii
When usign the reset command, the game crashes, if other add-ons are enabled. i don't know WHICH add-ons cause this, but it happend to me.
BarnyardOwl  [dezvoltator] 7 aug. 2015 la 13:14 
@Wilson: Yea, sorry, but I can't really debug that without having the log. :/
Deja Vu 7 aug. 2015 la 13:15 
@Wilson
Do you have any Client-Side mods enabled? Try disabling all the client side mods first and test again. If it does not work, post servers log.txt to the mods author, it is a great help.
piko 7 aug. 2015 la 13:26 
It always crashes my game, mods or no mods.

I don't know what part of the log I should copy, but I'm sure it's this part.

[00:02:58]: [string "scripts/widgets/eventannouncer.lua"]:155: attempt to index local 'icon_info' (a nil value)
LUA ERROR stack traceback:
scripts/widgets/eventannouncer.lua:155 in (method) ShowNewAnnouncement (Lua) <119-171>
self =
messages = table: 23208378
colours = table: 23208760
inst = 100445 - (valid:true)
focus = false
children = table: 23207EF0
message_font = bp50
focus_flow_args = table: 23208620
focus_target = false
icons = table: 23208468
can_fade_alpha = true
parent = eventannouncer_root
callbacks = table: 232081C0
name = EventAnnouncer
enabled = true
focus_flow = table: 23208508
timestamp = table: 23208670
message_size = 30
shown = true
announcement = /promote Spook
colour = nil
announce_type = Spook has been promoted to mod.
index = 1
icon_info = nil
scripts/networking.lua:35 in () ? (Lua) <33-37>
message = /promote Spook
colour = nil
announce_type = Spook has been promoted to mod.

[00:02:58]: [string "scripts/widgets/eventannouncer.lua"]:155: attempt to index local 'icon_info' (a nil value)
LUA ERROR stack traceback:
scripts/widgets/eventannouncer.lua:155 in (method) ShowNewAnnouncement (Lua) <119-171>
scripts/networking.lua:35 in () ? (Lua) <33-37>

[00:02:58]: SCRIPT ERROR! Showing error screen
I have no client-side mods installed :/
BarnyardOwl  [dezvoltator] 7 aug. 2015 la 13:55 
@Wilson: Alright, I uploaded a new version (hopefully) fixing the bug. Try it out and tell me if it works or not.
It's fixed, Thanks alot.
BarnyardOwl  [dezvoltator] 7 aug. 2015 la 14:14 
@Wilson: No problem! Thanks for reporting it :)
please fix the commands i cant use it!!!:steamsad:
@nummychickennuggets
Please provide more information, like a crashlog or something like that or at least explain in detail what happens when you try to use the commands. Also if you have a mod called "Connect" enabled, disable that mod as it is not compatible with it. If it is still not working, disable all your Client side mods and try again.
the /resetworld command does not work
Muche 30 dec. 2015 la 17:14 
It seems to me that using
for prettyname, realname in pairs(characters) do AddPrefabPostInit(realname, setup_despawn) end
with hardcoded table means that custom characters won't get their items dropped and added into recently_left table.
Dashy 10 ian. 2016 la 1:34 
my game keeps vrashing everytime i try to give something
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=597547802
thats a pic

i also disabled all other mods too and it does the same thing
Muche 10 ian. 2016 la 8:06 
@Dashslayer, primary cause of crash is due to Less lags mod. That mod has been recently updated and it seems that should fix this. Please try again with updated mods.
Deja Vu 10 ian. 2016 la 8:11 
@Muche
I can confirm this. The mod is updated and it works fine in my server together with this one. Also, BarnYardOwl, ignore my Steam message, the crash log i sent was exactly because of that.
< >
Se afișează 1-15 din 36 comentarii
Per pagină: 1530 50