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It's something that happens if you have a k_003ebo_onenter.ncs in your override (which can only be from other mods).
I have the handmaiden for females, so it must be that. Is that something I can temporarily cut out, get to Malachor, then put back in? Or is it something that will continue to break the game?
Seems fairly unlikely my own mod breaks my other own mod.
I do have this handmaiden mod. http://deadlystream.com/forum/files/file/752-handmaiden-redone/ Took me a while to track it back down. >.>
Also, I tried to find k_003ebo_onenter.ncs and couldn't track it down. (Both by manualy going through and using the search function on KotOR2's entire game file.) Is there anything else that could be bugging it up?
Can you upload your savegame? It's possible I guess using an Ebon Hawk mod in the past messes it up by lingering about.
uhhhhhhhh............
I can say with confidence that I've never used an ebon hawk mod before. The only ones I've used is the handmaiden for female with new dresses - which I've showed you - Atton with scruff ( http://www.nexusmods.com/kotor2/mods/38/? ), weapons hidden during conversation (over the workshop. no longer subscribed.) and your restoration mod (again, over the workshop, still subscribed).