Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, it's entirely optional, so...
You can simply not select the dialogue tree in which the HK-50 quest is activated.
As I've said in my original post, some content is cut for a reason. The droid facility feels completely disconnected from the rest of the game and I honestly wouldn't be surprised if it was intentionally abandoned during development.
A game should be playable without foreknowledge. The whole point of an RPG is to experience it for yourself. A response along the lines of "well, you should not have auto-leveled HK-47" is beyond stupidity.
I am pretty sure that if Obsidian had put this in the game, they would have made it possible to play even with HK-47 lacking any feats and without weapons. There are so many ways in which this could have been accomplished. They could have allowed a full party to enter the factory. They could have planted superior weaponry and shields in the early parts of the factory. They could have allowed HK-47 to sneak around the opponents and shut down the factory without any fighting at all. They could even have allowed HK-47 to just say "this is too much for me" and leave the factory again without trying to get through it, just so that the game at least would not come to a halt.
As it is, anyone who did not check out discussions of the factory without entering it, or who just built up HK-47 as they saw fit instead of along the lines that are needed to conquer the factory, or who did not use HK-47 much and thus had him still carrying inferior equipment, is totally screwed when getting forced into the factory. If they want to finish the game, they are forced to cheat.
That is the mark of bad design.
Screwing up the entire story and logic? Probably not.
Newsflash; There ARE. Almost immunity armor? Check. Death gun? Check. Yet you still seem to have issues? Not our fault.
We tried that and its boring, useless and against everyhing HK-47 stands for.
Funny, I dont recall those in the Atton, T3 or Dxun portions of the released game. And those 3 sith can be a real pain for the wrong party.
Any other things full of holes to complain about?
Funny thing is thats entirely not true. You can make 1000 repairkits early on and do it weapon and featless too. Just as you wanted. Unless you gave hk 0 repair but thats just being an idiot who cant read "this heals droids!!!"
Also infinite inventory, just equip and level him right there. No issues.
Nah, just really bad spoiled devoid of challenge players who need everything lowered to their level.
> Bla-bla-bla-im 2004 year bord kiddo-hurrr-game is hard-durrr-Todd come be, save us.
Into trash bin you go.