Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
+Charged shots over 50% thee freeze or burn your enemies for 2 seconds
+ When you charge a shot over 50% on an engine it steals all their metal
- 90% damage penalty
- 30% less healing from medics
Weapon has 50% larger magazine
Fire rate goes up as you fire the weapon
Cons:
Weapon cannot deal crits, instead does random mini crits
Weapon reloads slower after rappidfiring the weapon
-Does not require ammo
-No reload necessary
-hold shoot button to charge shot for +30% damage
-charged shots have +5% bullet travel speed
Cons:
- Minus 35% fire speed
- Minus 35% bullet travel speed
- Can be reflected
- No random Critical hits
I don't think you know how guns work in this game. Bullets in TF2 are on a hitscan system, meaning that bullets hit instantly, and have ZERO travel time. Projectlies, such as rockets and arrows, DO have travel time.
Pros:
Requires no ammo
+30% faster rate of fire (compared to bison)
+20% faster reload (compared to Bison)
Can hit M2 for a over-heated shot that deals +50% extra damage
Projectiles cannot be airblasted
Cons:
-50% clip size (compared to pistol)
Over-heated shots have an additional 30% damage falloff for every 500HU it travels
Over-heated shots empty the C.A.P.P.E.Rs ammo reserve
-30% reload speed when reloading an empty mag
When a projectile bounces it instantly loses 15% damage
Normal projectiles can be reflected by a wrangler shield, dealing no damage
Neutrals:
Fires projectiles that move at the same rate as the Pomson
Projectiles deal pistol base damage with pistol falloff
Projectiles bounce off of non-player and non-biulding surfaces
Over-heated shots do not bounce
+Jarate effect on disguised / invisible enemy Spy
+25 HP
Cons:
-magazine size 4/25
-Projectile speed is the same as righteous bison
-50% firing speed
(Check it out plz)
Pros:
+30% faster rate of fire (compared to bison)
hold shoot button to charge shot for +20% damage
Cons:
-50% clip size (compared to pistol)
No random Critical hits
Neutrals:
Fires projectiles that move at the same rate as the Pomson
Projectiles deal pistol base damage with pistol falloff