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But he is currently one of the best heros in this mod!
For anyone interested, here is how i build him.
Devour: You will devour the Healer at the end of wave1. It gives you 18 armor aura and 25 hp/sec regen aura. It is the best skill u can get from devour for the whole game, as it makes u the best tank if u couple it with scorched earth.
Some tips if u die: Dieing might glitch the Aura, witch is obviously bad, since u loose the armor Part and hp7sec regen goes down to 8 per sec.
But if one of your teammates can ressurect you, it mostly doesnt glitch. Even if u died and it glitches, die again, get ressurectet and its fine again.
Skills: Max only devour and scorched earth, skip anything else for stats. Your ulti doesnt disable the use of skill on the enemys and the damage isnt much. Its useless!!! Same for Lvldeath.
Items: Endgame build would look like: boots of the bush, diretide, super shivas, super vlads, super mjoellnir, cleaver.
It is quite possible to achieve these even in a 5 man if u constantly devour stuff (be carefull to choose only targets that WONT override the Healer skills)
Buildup would look like: HoM -> brown boots -> Vlads -> Mjoell -> Battlefury -> Diretide -> Shivas -> whatever (this is a somewhat fast diretide rapier setup.) U can allways change items arround ofc. but be sure to go for a good mix of offensive/defensive.
This build has over 90 armor lategame, arround 5k HP and a passive regen of arround 90 when scorched earth is running.
Its pretty legit! :-)
Doom ultimate does seem to stop the use of most abilities. Wraithking couldn't use his stun when I doomed him, the earth bear seemed to not have his bash when I doomed him (although that could just be luck on my part), Medusa couldn't use her stone gaze, etc. So unless they changed it from the last time I played doom, his ultimate seems to work for most enemies. Plus there is the fact that it gives about 80 pure damage every second for as long as you are near them, which is very handy against some of the bosses. 80 pure damage a second is actually a lot more than it seems, because the late game bosses have upwards of 70% physical and magical resistance, so you are hitting them for a lot less, where as the pure damage goes through it so the damage potential is higher.
Also armor trails off in usefulness later, as every point of armor starts to give less than 1% damage resistance after about 20 points of it. So the healing aura stops being the best after a while. It's at least the best until you get to after wraith king. Then the critical strike seems to be the strongest, as it just gives so much damage. Alternatively (assuming it works, I haven't tried due to liking critical so much) , if you are being the tank for the team, then try getting dispersion from a centaur. Not sure the exact dispersion level they give, but it is between 10 and 22%, and even 10% pure resistance beats the armor and health regen granted by the aura. Not to mention the fact that it will deal the damage to enemies as well, so it helps with tanking and dealing damage.
Important note: DON'T DEVOUR THE RAZORBACK ON THE SNIPER WAVE OR YOU'LL NEVER DEVOUR AGAIN