Dota 2
Wraith Night: Expansion
DOOM!
Doom is one of the strangest, glitchiest heroes in this mode. His devour allows him to steal the passives and auras, but not the actives, of most enemy creeps. But the way they work is weird usually, as they are not all lost when you die or eat a new ability creep. Here's some of the ability interactions I have noticed.
Wave 1 healers: their heal is amazing, as well as the +8 armor. However, the heal seems to be lost when you eat something else, even another healer, but the armor bonus remains until death. The armor is useful, but it is best to eat only one healer until a much later wave, as the healing is amazing.
Wave 2 exploding zombies: causes you to explode on death. Not the most useful, and is lost on death or eating something else.
Wave 3: nothing can be stolen.
Wave 4: nothing.
Wave 5: nothing.
Wave 6: nothing.
Wave 7: You can't produce spiderlings, and I don't think you can steal their poison.
Wave 8: until the golems were made into creep heroes, you could eat them to summon golem chunks and splinters on death, but can't anymore. They were useful in that they could be used to revive you if you didn't have your rapier by then, or died twice. Splinters are the only ones you could eat, but they have no ability.
Wave 9: You can eat the druids, but won't get their ability.
Wave 10: can't eat pudges.
Wave 11: can't steal rockets.
Wave 12: nothing can be stolen.
Wave 13: you can eat the spirits to get attack speed aura and movement speed aura, but both are lost upon eating something else.
Wave 14: critical strike can be stolen, and it is awesome. Not sure what level it is, but you can deal around 4k crits, arguably best ability late game, as you essentially get PA's ult. Seems to persist through death but not after eating something.
I forget the exact wave order after this, but you can't steal from the lions, the wyverns, sniper, or medusa rounds. Haven't tried to steal from the centaurs, but I think it would give you dispersion. Shadow fiends can be eaten to give you necromastery and I think the death based ult, but haven't tried it, lost upon eating something else. May be able to eat abaddons for their passive. Tiny can be eaten for craggy, which can be very helpful due to more armor and reverse bashes. I think you can eat weavers to get their double attack, but it is difficult to tell due to attacking very quickly at that point and being a melee hero. I'm not sure about any of the dragons granting you their poison attacks, as I tried it with one, but it didn't give it to me. There are three different dragons with abilities though, so I'm not sure if one works and the others don't or what.
I think that is about it unless I missed something else.
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Showing 1-8 of 8 comments
12345 22 Oct, 2015 @ 2:26am 
for wave 1 actually it still have the healing after u eat another creep but just will have effect on yourself instead of aura
If you can midas brewmaster you can probably eat them
Professor Chaos 23 Oct, 2015 @ 1:58am 
I've played him a lot lately - he is kinda glitchy unfortunatly. :(
But he is currently one of the best heros in this mod!

For anyone interested, here is how i build him.

Devour: You will devour the Healer at the end of wave1. It gives you 18 armor aura and 25 hp/sec regen aura. It is the best skill u can get from devour for the whole game, as it makes u the best tank if u couple it with scorched earth.
Some tips if u die: Dieing might glitch the Aura, witch is obviously bad, since u loose the armor Part and hp7sec regen goes down to 8 per sec.
But if one of your teammates can ressurect you, it mostly doesnt glitch. Even if u died and it glitches, die again, get ressurectet and its fine again.

Skills: Max only devour and scorched earth, skip anything else for stats. Your ulti doesnt disable the use of skill on the enemys and the damage isnt much. Its useless!!! Same for Lvldeath.

Items: Endgame build would look like: boots of the bush, diretide, super shivas, super vlads, super mjoellnir, cleaver.
It is quite possible to achieve these even in a 5 man if u constantly devour stuff (be carefull to choose only targets that WONT override the Healer skills)

Buildup would look like: HoM -> brown boots -> Vlads -> Mjoell -> Battlefury -> Diretide -> Shivas -> whatever (this is a somewhat fast diretide rapier setup.) U can allways change items arround ofc. but be sure to go for a good mix of offensive/defensive.

This build has over 90 armor lategame, arround 5k HP and a passive regen of arround 90 when scorched earth is running.

Its pretty legit! :-)
Last edited by Professor Chaos; 23 Oct, 2015 @ 1:59am
LVL death is actually pretty insane when maxxed out. All enemies in the game or level 3, so it always procs the 20% damage. Even when factoring in the fact that the damage is lowered by resistances, it'll still deal a couple percentage worth of the enemy's health (I think it is made to be physical damage in this mode, so about 70%-80% damage resistance is the max for enemies, so it deals about 5% of their total health, which that still ends up being a couple thousand damage nuke every 7 seconds).
Doom ultimate does seem to stop the use of most abilities. Wraithking couldn't use his stun when I doomed him, the earth bear seemed to not have his bash when I doomed him (although that could just be luck on my part), Medusa couldn't use her stone gaze, etc. So unless they changed it from the last time I played doom, his ultimate seems to work for most enemies. Plus there is the fact that it gives about 80 pure damage every second for as long as you are near them, which is very handy against some of the bosses. 80 pure damage a second is actually a lot more than it seems, because the late game bosses have upwards of 70% physical and magical resistance, so you are hitting them for a lot less, where as the pure damage goes through it so the damage potential is higher.
Also armor trails off in usefulness later, as every point of armor starts to give less than 1% damage resistance after about 20 points of it. So the healing aura stops being the best after a while. It's at least the best until you get to after wraith king. Then the critical strike seems to be the strongest, as it just gives so much damage. Alternatively (assuming it works, I haven't tried due to liking critical so much) , if you are being the tank for the team, then try getting dispersion from a centaur. Not sure the exact dispersion level they give, but it is between 10 and 22%, and even 10% pure resistance beats the armor and health regen granted by the aura. Not to mention the fact that it will deal the damage to enemies as well, so it helps with tanking and dealing damage.
Riboflavin 23 Oct, 2015 @ 10:38am 
level death is definitely one of the best skills in the game. doom can be useful if you know which enemies purge it off. i dont get doom until all the rest of my skills are maxed, however
anarchy 24 Oct, 2015 @ 1:33am 
As long as you don't die you keep the healer powers, unfortunately other waves abilities are lost.
Important note: DON'T DEVOUR THE RAZORBACK ON THE SNIPER WAVE OR YOU'LL NEVER DEVOUR AGAIN
Riboflavin 25 Oct, 2015 @ 1:28pm 
thats a little misleading. dont devour him at high hps because your devour only does like 20 hp/sec damage and you wont deal enough damage in time to devour something else. but if you devour it at a really low percent of its hp you'll be able to devour something else
Also if you die, the debuff is removed.
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