Dota 2
Green TD Reborn
Thoughts about this mod
I've beaten it quite a few times now (well, as much as can be beaten anyways, up to wave 30). I mostly enjoyed it very much, although there are a few quality of life additions that could be very useful.

1) Please show the range of towers, ESPECIALLY the aura tower when we click on them.

2) I'm not sure if this is possible, but when you hover over an area that cannot be built, please change the target blue circle to red. This way, I don't have to spam building a tower while inching the mouse until I find a location I can build.

3) Is it possible for (a) don't let other people sell your towers when you disconnect and (b) let gold of disconnect person be distributed to other players after 5 minutes of abandonment? The reason here is there are frequent disconnects due to overload of data, and ♥♥♥♥♥♥♥♥ will sell towers so that there are leaks and they get more money. But for people who actually ragequit, keep their towers there and give other players the gold they earn off them.

4) And lastly, small fixes such as tooltips, showing correct gold cost for last level sniper and siege, and not have the sheep seizure would be appreciated.

Mechanics that would be nice for ALL TDs, but probably would require major changes:

5) Many (real) TD games have AI settings such as: (a) attack lowest HP (b) attack highest HP (c) attack closest to ancient (d) attack furthest to ancient. Right now all towers are set to (c) unless you micro. There's nothing wrong with micro, except that with the high attack speed spam clicking will make you cancel attacks.