Men of War: Assault Squad 2

Men of War: Assault Squad 2

#valour (# v a l o u r)
Wild Beret 5. jan. 2019 kl. 14:50
Problem with limiting 3D shellholes changes doesn't apply
I changed entity manager settings but changes doesn't take effect
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Normand  [udvikler] 6. jan. 2019 kl. 2:14 
What did you change?

{group "shellhole" gameentity
{limit 50}
{remove instant}
{entity "grenade_shellhole"}
{entity "grenade_at_shellhole"}
}

What place did you use to save your changes?
Did you create new mod that overwrites game/another mod values?
Please provide full path to your changed files.
Sidst redigeret af Normand; 6. jan. 2019 kl. 2:16
Wild Beret 6. jan. 2019 kl. 14:51 
I save changes to #valour/resource/game/set/entitymanager.set didn't work , I didn't create new mod
Sidst redigeret af Wild Beret; 6. jan. 2019 kl. 14:53
Wild Beret 6. jan. 2019 kl. 14:52 
{group "shellhole" gameentity
{limit 5}
{remove instant}
{entity "grenade_shellhole"}
{entity "grenade_at_shellhole"}
}
}
Normand  [udvikler] 6. jan. 2019 kl. 14:58 
Should be
#valour/resource/set/entitymanager.set
Wild Beret 6. jan. 2019 kl. 15:02 
game.pak I open it with rar and then...
Sidst redigeret af Wild Beret; 6. jan. 2019 kl. 15:03
Wild Beret 6. jan. 2019 kl. 15:56 
Dead vehicles are working but not shellholes
Wild Beret 6. jan. 2019 kl. 22:12 
I thought I have found another solution interaction terrain folder in set then ground.inc and I removed "{spawn "crater_norm" terrain_texmod}" but 3D shellholes are still there , ok I got succes with 105 shells and higher in the ground file , but this 75,85 mm shells are hidden tricky :) any ideas?

Sidst redigeret af Wild Beret; 6. jan. 2019 kl. 23:10
Normand  [udvikler] 7. jan. 2019 kl. 0:07 
"crater_norm" entity?
Where did you find it in code of the 'entitymanager.set' file?

Oprindeligt skrevet af Wild Beret:
{group "shellhole" gameentity
{limit 5}
{remove instant}
{entity "grenade_shellhole"}
{entity "grenade_at_shellhole"}
}
}
I see only "grenade_shellhole" and "grenade_at_shellhole" entities.
Sidst redigeret af Normand; 7. jan. 2019 kl. 0:09
Wild Beret 7. jan. 2019 kl. 6:18 
hmm the limiting thing didn't work so I written in my post that in "interaction_terrain" folder and then "effects" folder there are files like ground.inc and I tried to remove 3D shellholes this way , I got sucess with higher calibers but not 75,76 mm because I don't know which one is called 75mm there are names like "small shell" etc just messy for me , still I want to remove also 75 mm shellholes
Sidst redigeret af Wild Beret; 7. jan. 2019 kl. 7:08
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