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1) an SMG replacement as either a homemade zip gun or something like the WWII-era Owen gun (with relocated magazine for animation compatibility) or a similarly rough and handmade-looking smg. Slightly less damage, *significantly* higher rate of fire, much smaller clip size or longer reload, maybe faster weapon switch. Something with extremely high burst damage but poor sustained damage and accuracy.
2) Enfield-style sniper held together with duct tape and metal ties, improvised sights from half of a pair of binoculars or something along those lines. Not a clue on stats. Possibly greatly increased charge time but damage penalty (enough so charged bodyshots heavily damage but don't instakill average-hp classes) and headshots mini-critting rather than critting, with reduced scope zoom (and/or wider field of view in scope) in keeping with the slightly closer-range, rapid-fire theme started by the smg. Basically a sniper made for closer ranges than the existing snipers while having a notably different playstyle to the hunstman.
3) Very low on ideas for the melee weapon. Perhaps a Shahanshah reskin as a large combat knife, or a melee weapon of some sort that jarates on hit but does low damage (tricky combo setup for the smg?)
i want it to be a reskin but cheaper than the awp so people can get they're hands on it without wasting they're time in trade servers