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Rapporter et oversættelsesproblem








when weapon is active:
+5% movement speed
+20% firing speed
-34% clip size
10% damage vunerability on wearer
-50-60% Clip Size and Ammo Pool
+50% Faster Fire Rate
*Add severe damage fall off, somewhere to about medium range
*Same accuracy cool down as revolver (wait 1.25 seconds before firing for 100% accuracy)
*Accuracy Penalty for firing too fast.
+25% Damage
Always crit on headshot
-10% Fire rate
40% More Damage
25% Reload Speed
100 Hp Only
+10% firing speed
+10% clip size
-10% damage
+faster weapon switch (quickdraw)
+more damage
-6 shots
-less accuracy
at the cost of a wrangler/Short cuircuit, you can swap to your shotgun easier. in panic situations, you can blast them short range.
-50% clip size
+10% damage
+40% damage on headshot and chance of mini-crit
+30% faster weapon switch (only affects the snub nose)
-25% damage on arms or legs and never mini-crits on those areas unless Target is covered in Jarate
-10% accuracy
+20 health
-Fire to fast causes the player to ignite
And on a side note, I don't think you'd ignite if you fired a gun too fast. Maybe the gun would "jam" and you can't fire it again for like, 5-10 seconds?
(+) 30 damage bonus
(-) 50% smaller clip size