Cities: Skylines

Cities: Skylines

Precision Engineering
Skude 11 Jul, 2021 @ 9:58am
New Feature for this Mod
Hello there!,

Precision Engineering mod is great for everyone playing Cities:Skylines, but I think it can get a lot better with a (seemingly) tiny change/addition.

I do not know coding, therefore I cannot estimate the difficulty or time needed for this addition to be implemented, but I believe, it would be an irreplaceable feature, and a vital improvement in-game.

This new feature:

> Allows for the user to manually enter ANGLE and LENGTH values of the road to be constructed.
* The existing features will not be removed *

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How it works:

1) (Standard) Left click the road you want to use.
2) (Standard) Left click on terrain to place the road. (Now the road is attached to the first point and awaits the click of the second point to be constructed)
3) (Feature) Press the TAB button instead of the second point (Now the ANGLE box appears and allows typing in it)
4) Enter a number between 0 and 360 and then
(4.5) ENTER
- - - OR - - -
5) Press TAB again (Now the LENGTH box appears and allows typing in it) (before entering any number in the Angle box [3])
(5.5) Enter a number (say between 2 and 48) in the the Length box and press ENTER (This allows for only the length value to be entered)
- - - OR - - -
(6) (without moving the mouse if you have entered an Angle Value [4.5]) enter a number in the length box and press ENTER. (This allows for both values to be entered for the same road)

- - - - - - - - - - - - - - - - - - - -

Note: The Angle box can be a regular typing box where the existing Angle Value is currently displayed. Same for the Length box.

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So in conclusion, we add the TAB button Feature where we can manually enter the values for angles and/or lengths of the road we want to construct with precision!


Thank you very much for the consideration.
Skude :steamhappy: