Team Fortress 2

Team Fortress 2

Ye Olde Workshoppe Collection
PSI Guy 29 May, 2016 @ 10:33pm
A distinct lack of bows?
I've noticed there are no Huntsman/Crusader's Crossbow reskins in the collection yet. Since we only have one of each bow type, I don't think it'd hurt for people to submit skins of them that could potentially be turned into new weapons (a Medic crossbow that fires exploding bolts, granting regen over time and debuffs to allies/enemies respectively, for instance). Different medieval projectile weapons for other classes like Engineer or Heavy would provide a good base for new weapons as well.
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Showing 1-4 of 4 comments
DrIvanRadosivic 30 May, 2016 @ 8:15am 
A ballista for the Hevy as a Primary would be quite awesome.

Of course 1 shot magazine and low ammo reserves.

Soldier in this collection has a Medieval Rocket Launcher 1 shot and low reserve ammo for it.

Demoman, Same thing with the Grenade Launchers.

There could be Muskets and Blunderbusses for some of the classes.

Engie gets the Blunderbuss, for example. And only him.

Muskets woudl eb good to have as well.

Crossbow for the Spy and Scout would be nice.

Scout gets a Slingshot primary.

My reasoning for some of the gun items:

Engie made them.

thj 30 May, 2016 @ 11:12am 
k lol
mchodgen 3 Jun, 2016 @ 9:53am 
for the spy, specifically a hand bow (a tiny one-handed crossbow) plz?
DrIvanRadosivic 10 Jul, 2016 @ 7:50am 
Now tha tI think of it the Demomans Loose cannon can be in Medieval mode, of course under certain conditions.

When Loose Cannon is in Medieval mode, 1 in the magazien and low reserve ammo, Something like how when you equip the Persian Persuader you get lower reserve ammo.
Last edited by DrIvanRadosivic; 10 Jul, 2016 @ 7:50am
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