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The problem is in:
interface/generalstuff.gfx
The mod file overwrites a native file of the same name. The native file contains several new entrees not present in.
A bit of quick testing has shown me that adding the following two entrees to the mod file solves at least some of the interface problems:
spriteType = {
name = "GFX_overlay_char_powerful_small"
texturefile = "gfx\\interface\\overlay_char_powerful2.tga"
transparencecheck = yes
noOfFrames = 2
norefcount = yes
}
spriteType = {
name = "GFX_overlay_char_powerful"
texturefile = "gfx\\interface\\overlay_char_powerful.tga"
transparencecheck = yes
noOfFrames = 2
norefcount = yes
}
One file in the mod was out of date. This video explains how to fix it. Beyond easy.