Team Fortress 2

Team Fortress 2

The Toxic Two-Shot
Reply if you like men
Please don't reply to this anymore, it's well over 5 years old.
Last edited by fartcruncher98; 26 May, 2024 @ 9:48pm
< >
Showing 1-7 of 7 comments
A_Piece_Of_Bread 30 Jul, 2015 @ 12:23pm 
I think it would have a poison effect
;) 30 Jul, 2015 @ 12:36pm 
it should make you bleed
Highway 31 Jul, 2015 @ 4:57am 
Originally posted by PSquiddy:
You people are stupid
no its u
ChaoticGamer 31 Jul, 2015 @ 10:42am 
Originally posted by Ashura Naruto Indra Sasuke:
Originally posted by PSquiddy:
You people are stupid
no its u
bro, have you ever heard "fire breath" bullets? technally this is base on pyro class, why would pyro would use posion or bleed? HE/SHE IS A PYRO! I cap them because people don't understand first start chose using the gun.

Intellic has no respect how much pain work on this art still need work on which be nice we have extra pipe filled both chamber barrel

Anyway lets not get off the subject cuz I know your going try too because I know your not going support if the idea is not display. so I'll start an suggetion stats

= -50% range
= 5 second burn
= 2 clip mag
= 100% ignites with in radius blast shotgun range
= +15% reloading
= -35% dmg

To PSquiddy: The art need little needd re-work no offence cuz we do need bit logic who reload. Don't give up working a dragon breath gun like. I am not vetoing, I do support in some ways. Still need work on the art logic.
Last edited by ChaoticGamer; 31 Jul, 2015 @ 10:42am
RangerLab 2 Aug, 2015 @ 5:49pm 
Normally I don't suggest stats, but here's my opinion (Not that it matters). It shouldn't ignite players, then it becomes a Sharpened Valcano Fragment: Useless.
Here's what I think-

Pros:
+50% Knockback
Shooting an Ignited player marks them for death

Cons:
-66% Ammo (2 shots)
+25% Reload speed (reloading is 25% slower)

This creates a situation where the weapon can have "Toxic" properties, and creates a new area for a Pyro, but keeping the Pyro role/Pyro Combo. The stats are rough, of course, but they're probably stupid anyways.
RangerLab 3 Aug, 2015 @ 1:02am 
No, as they only share the knock back function. The Scorch shot gives a longer range ignition tool, where as my suggested stats would create a weapon helping the whole team. It would probably be used by defending teams looking to take down a heavy real fast, and keep the team off of the point/cart.
Apocrypha 17 Dec, 2020 @ 7:31am 
deploys faster and does more damage to burning enemies holsters slower and only 2 bullets in a clip + 40%less max ammo.
< >
Showing 1-7 of 7 comments
Per page: 1530 50