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Rapporter et oversættelsesproblem
For my Metro I noticed that Cims when they want to enter the Asset, they go to the middle point on the Front and make a beeline for the invisible path. They will follow the geometry untill they reach a wall or an entrance point. Try to mess with entrance points and see if it helps.
I wish the Asset Editor had more flexibility. I know you can do stuff with mods etc. but i like to make my assets usable by people without mods or new people. .
I do want the Asset Editor to be more powerful, too. For special needs like this, I have to manually edit the hexadecimal values and try them out in the game. The ModTools often saves my time, so I don't need to keep unloading/ reloading game to see changes.
In regard to mod compatibility, the special pedestrian path I used for the bridge is an out-of-the-box feature of the game, so it doesn't require users to install any mod. It just requires a modder (like me) to bring it to reality. :D