安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Removed the deformation change script.
All vehical turrets are 360 rotation.
Smaller edits to other turrets rotation and axis speeds
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1536538641
But as much as I recognize the great job you did, I personaly don't like some aspects of your balance :D
Wich is why I tweaked it for a more realistic experience.
I originaly posted my tweaks to play with a friend but since you (very kindly) ask us to post about our tweaks here, here I am.
I mostly changed bullets speed and based their range on their speed and weapon purpose.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1840770384
New Material Cost for Ammunition
Example:
14.5mm Ammo Drum (x60)
New Component Cost for Gun Installments
All of the OKI Guns now require a determined amount of Wire Spool and or Copper Plates taking into account Caliber, Damage per Minute, Rate of Fire and whether Fixed or Turret.
Example:
14.5mm CWIS
Come on over and check it out!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1593351418
Would adding a custom component be ok for your re upload policy?
Thanks
Thanks you sir for allowing me to make a modification.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2046967236
New pic to come soon