Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
Wuxian 24 Apr, 2015 @ 9:05am
[Bug] HUD bars out of bounds
When I loaded up an old world with the mod, the bars rotated with my vision, but completely out of bounds. Also the edges that limit vision wiggle around when you fly, don't know if that is intended. The issues appeared at standard scale, and at all scales that I tried

Screenshots here, if you need a video, tell me
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=431174127
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=431174210
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Showing 1-8 of 8 comments
happens to me aswell
Digi  [developer] 24 Apr, 2015 @ 9:42am 
Known issue caused by Render Interpolation, there's no known fix for this.

Either disable that or disable the HUD :/
DerFedus 24 Apr, 2015 @ 12:40pm 
I'm having this too, but my bars are out of bound in an horizontal way, not vertical as seen in the previous screenshots....oh an also a dark grey square shape follows my pointer.
Digi  [developer] 24 Apr, 2015 @ 1:27pm 
It's the same issue regardless, they move around as you move around.

I'm not sure about that dark grey square though... it follows your mouse cursor (not the center of screen) ? Then it's most likely not from this mod, most likely a graphical glitch... I wouldn't be surprised if it's still from Render Interpolation xD
DerFedus 24 Apr, 2015 @ 2:54pm 
Digi, I disabled render interpolation and everything was normal again... so we can count on that as a temporal fix! Thanks a Lot!
ViLeBlOoD 24 Apr, 2015 @ 6:54pm 
How do you disable Render Interpolation?
DerFedus 24 Apr, 2015 @ 9:07pm 
Options --> Graphics
ViLeBlOoD 24 Apr, 2015 @ 11:24pm 
Thank you, found it.
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