Cities: Skylines

Cities: Skylines

Phen - Gunwharf Complex (LVL4) (growable)
The Jizzler  [kehittäjä] 5.4.2015 klo 16.05
Error to fix
Loading custom asset Phen - Gunwharf Complex from 'Phen - Gunwharf Complex' [CustomAssetMetaData, df855745ebc875803652b45d54408da0, in package ''417718863' [C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\417718863\Phen - Gunwharf Complex.crp]' (1230925, 2048)] [Modding]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unkown type detected. Attempting to resolve from 'DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null' to 'DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null' [Packer - Internal]

Oakshios 3 minutes ago
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unexpected type 'DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null' detected. No resolver handled this type. Skipping -1 bytes. [Packer - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

System.IO.InvalidDataException: Loading custom asset failedUnknown type to deserialize DifficultyMod.WBBResidentialBuildingAI2, DifficultyMod, Version=1.0.5564.33013, Culture=neutral, PublicKeyToken=null [HTTP]


- Will look into this ASAP.
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The Jizzler  [kehittäjä] 5.4.2015 klo 16.05 
If anybody has this issue or similar, post here to let me know if it's an isolated case or wide spread, thanks.
The same is in my Cities Skylines log file too.
Same here. In fact everybody _not_ using the DifficultyMod is infected as your asset directly links to it. :(

Now the bad thing is that there is no mod called DifficultyMod.
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