Garry's Mod

Garry's Mod

SSB4U:Rosalina & luma
Brewster T. Koopa  [udvikler] 25. mar. 2015 kl. 20:52
bugs
anything wrong? alert me
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Gene Worm 25. mar. 2015 kl. 20:55 
I don't see any insects yet...
Brewster T. Koopa  [udvikler] 26. mar. 2015 kl. 4:05 
i can't fix that, its an issue with bodygrouping
BabyLuigiOnFire 26. mar. 2015 kl. 13:01 
Ashley is purple and black textured, is there something wrong?

Also I think rosalina's eye is a tad bit too small
Sidst redigeret af BabyLuigiOnFire; 26. mar. 2015 kl. 13:02
Brewster T. Koopa  [udvikler] 26. mar. 2015 kl. 15:42 
ashley was in here by accident and no its not
PeabodySam 28. mar. 2015 kl. 9:03 
Are you sure that nothing can be done about Rosalina's face textures? It's the only real flaw of an otherwise-perfect model, but unfortunately it's pretty glaring. Maybe the folks at Facepunch or something could help you if you're having trouble.
Brewster T. Koopa  [udvikler] 28. mar. 2015 kl. 15:58 
ironiclly, i visited a facepunch forum about that, sadly they said that bodygroups can't smooth
RaccoonFoot 28. mar. 2015 kl. 16:21 
You sure? I've seen the likes of RTB and ApocHedgie port wonderfully smooth models that have the same kind of bodygroups. Meybe they can teach you something.
Brewster T. Koopa  [udvikler] 28. mar. 2015 kl. 16:22 
maybe they can but i read on the forum that bodygroups cannot smooth due to edges,but i'll ask em later on
Cheez 28. mar. 2015 kl. 17:43 
Oprindeligt skrevet af Baby Luigi:
Ashley is purple and black textured, is there something wrong?

Also I think rosalina's eye is a tad bit too small
i agree, her eye is too small. compare it to official screenshots and artwork and you'll notice it

also, shame about the bodygroup smoothing thing. hopefully that can be fixed someday
Brewster T. Koopa  [udvikler] 28. mar. 2015 kl. 17:45 
i pray to god i fix that, but i guess i can fix the eye
BabyLuigiOnFire 31. mar. 2015 kl. 12:21 
If you use 3DS Max you can try applying a "Vertex Weld" modifier.
Patwhit01 2. apr. 2015 kl. 21:13 
there's no pelvis/hip bone that can be used to rotate or move the model, it's very hard to pose it without this, is there a way to get it?
Brewster T. Koopa  [udvikler] 2. apr. 2015 kl. 21:17 
yes there is, its the waist joint and no there isn't. i didn't edit her skeleton nor started a new one
Patwhit01 2. apr. 2015 kl. 21:49 
Oprindeligt skrevet af AutisticBrewster Koopa:
yes there is, its the waist joint and no there isn't. i didn't edit her skeleton nor started a new one

for me the waist joint only moves the top half of the body, I mean a way to rotate the entire model
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