Cities: Skylines

Cities: Skylines

Japanese Hot Spring
heads up (debug log)
I am noticing this in the debug log
Loading custom asset Japanese Hot Spring from 'Japanese Hot Spring' [CustomAssetMetaData, 189fefda011df6fa180092dc48cf13eb, in package ''411381732' [C:\Program Files (x86)\SteamLibrary for SSD speeds\steamapps\workshop\content\255710\411381732\Japanese Hot Spring.crp]' (5559313, 2048)] [Modding] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unknown prefab: CherryTree01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unknown prefab: CherryTree01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unknown prefab: CherryTree01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Unknown prefab: CherryTree01 [Serialization] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)