Men of War: Assault Squad 2

Men of War: Assault Squad 2

Modern Assault (STOPPED)
 This topic has been pinned, so it's probably important
Vadymo  [developer] 27 Mar, 2015 @ 8:34am
About new content and updates
I guess it will be fair to explain you all a situation with new content and updates for this modification. First of all i'm glad you liked it, and i'm going to fix all the current bugs and errors so you could get perfect gaming experience and satisfaction from this mod. And thank you for all the feedback.

So, about future update and new content. The main thing here is that almost every model in this mod was created by me with some help from other people, like texture for Bradley. And you should know that modelling and texturing takes, let's say, some time. Most of the time i spent modelling and texturing vehicles. And at the same time i was modelling other things like items, weapon, props, armor, humanskins. And map, and mission, and so on.
For example, the other old mod i was making for MOW, called Price of Terrorism used almost all content from COD:MW2, and the amount of content was high simply because all i had to do was to set the model properly in 3d max and export it. Much much faster than making own models. But using content from other games is actually illegal, and you can't post mods in Workshop that has illegal content. That is why I can't use neither models from other games nor models from my previous mods.

I can't promise you new content and new big updates, simply because I have a job in gamedev and i have little free time, comparing to how much i had it when i was making this mod some time ago. Basically, I can't do this on my own. And there not much good modellers that are eager to help without reward.

In other words, no new content without full developing team, including 3d modellers and texturers.
I hope you'll understand my position and support me.
Last edited by Vadymo; 29 Mar, 2015 @ 12:26pm
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Showing 1-8 of 8 comments
Tom Smykowski 29 Mar, 2015 @ 1:21pm 
maybe post what type of help you're looking for? Lots of people are out there eager to learn (granted, teaching can be just as time-consuming). I've been in IT for close to 20 years but by no means am I a game dev, I'd be willing to help out on a good mod where I can, no reward needed.
Last edited by Tom Smykowski; 29 Mar, 2015 @ 1:21pm
chandler 29 Mar, 2015 @ 1:37pm 
thx
James 29 Mar, 2015 @ 4:42pm 
Damn man
PanchoPacotilla 30 Mar, 2015 @ 1:56pm 
Isn't it possible to make the mod out of the workshop, like the previous one? So you can put whatever you want into it, pack it into an installer, put a link for download here and that's it. They do this in other games like, Company of Heroes 2 and Red Orchestra 2. It's just an idea, and let's be honest importing models for this game won't create any kind of fuzz, not so many people play it, which means Steam won't even care about its mods.
PS: Big fan of your previous mod, the only drawback was the poor translation in the missions, had a hard time guessing the objectives.
Last edited by PanchoPacotilla; 30 Mar, 2015 @ 1:59pm
Vadymo  [developer] 31 Mar, 2015 @ 8:18am 
Originally posted by ApockV:
Isn't it possible to make the mod out of the workshop, like the previous one? So you can put whatever you want into it, pack it into an installer, put a link for download here and that's it. They do this in other games like, Company of Heroes 2 and Red Orchestra 2. It's just an idea, and let's be honest importing models for this game won't create any kind of fuzz, not so many people play it, which means Steam won't even care about its mods.
PS: Big fan of your previous mod, the only drawback was the poor translation in the missions, had a hard time guessing the objectives.
I'm not interested in using content from other games or mods.
Reason #1: workshop is comfortable enough not to use some suspicious fileshare website. And there will always be this kind of guy, who likes to f*ck things up.
Reason #2: hundreds of models from different games destroy the feeling of complexity of the mod, and i don't want to be an author of, how we call it in russian - "solyanka".
Last edited by Vadymo; 31 Mar, 2015 @ 8:24am
Juggernaut 3 Apr, 2015 @ 1:52pm 
I am glad that you have clarified some things, and am very grateful for this amazing mod, I'm a fan of this mod, and I hope he continues to appear new contents, but ... if it does not survive, I'm happy to have played

Nice work, and success in your life
Melkor 2 May, 2015 @ 9:45pm 
thats fine but would just really love the game to be updated to current game version mod wont play otherwise
VirgoCompany 6 Jun, 2015 @ 2:37pm 
You're a game dev as a career choice? Neat.
While it is a time-consuming job, it does give you experiance to help work on your other game-related project(s), so that's pretty good.
The fact that you have a job, and get paid, is also pretty good.
Naturally, some of us will be a touch impatient, some more then others, but we'll be happy with what we've got. Mostly.
Anyway, cheers mate, on making a nice mod FROM SCRATCH.
Two missions, with the amount of models and textures and PROGRAMMING, ALL made from scratch and tailored to work in this game, that takes skill.
And patients.
LOTS of patients.
And ♥♥♥♥♥♥♥♥♥ Steam needs a spell-check system in place with red squiggly lines to show spelling errors that way people don't have to open word or use Google's sarcastic DID YOU MEAN crap.
Ranting should be over.
Also again, nice work.
...What are the plans for the terrorist faction though?
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