Cities: Skylines

Cities: Skylines

Terraform tool 0.9
signum_temporis 2015 年 3 月 23 日 上午 7:51
Suggestions
What about adding water sources? It would be very useful to make lakes and ponds.
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目前顯示第 1-15 則留言,共 26
Americvna Trudck Simulkator 2015 年 3 月 23 日 下午 3:35 
I agree.
rollo  [開發人員] 2015 年 3 月 23 日 下午 5:02 
Well I don't really feel that this would fit in game mechanic in any way.
However what I'm considering is making custom water pumps. That would work similiar to sewage, but emit clean water instead.
Americvna Trudck Simulkator 2015 年 3 月 23 日 下午 5:35 
Would they have a capacity system like the water sources?
JustinTheJittery 2015 年 3 月 24 日 下午 3:27 
引用自 rollo
Well I don't really feel that this would fit in game mechanic in any way.
However what I'm considering is making custom water pumps. That would work similiar to sewage, but emit clean water instead.
I like that idea if you're not able to make water as a ploppable resource
Kulprit_ 2015 年 3 月 24 日 下午 5:29 
can we still have a way of controlling water [please]? Im trying to add onto my pennisula and im ending up flooding my city! (ex: lower sea level or remove water)

i havent used the editor yet so if im being stupid in my suggestions, sorry.
Spunky McGoo™ 2015 年 3 月 25 日 上午 10:15 
引用自 rollo
Well I don't really feel that this would fit in game mechanic in any way.
However what I'm considering is making custom water pumps. That would work similiar to sewage, but emit clean water instead.

Perhaps it would be possible to rig up a custom pump that would take water from one area and pump it to another.
Would take a lot of work, though.
You'd probably have to make custom pipes as well
76561198079110836 2015 年 4 月 4 日 上午 1:39 
Can you add an indicator that shows the current tool strength? I can never use this unless I have an unlimited money mod on otherwise.
Balthoraz 2015 年 4 月 5 日 上午 10:25 
Possibility to assign the height of leveling. When I use leveling, it levels always at height 0. The other tools do not level on a perfect flat level.
RZ_new 2015 年 4 月 5 日 下午 5:29 
Please, add the Water Tools Menu
Flexible Games 2015 年 4 月 7 日 上午 1:00 
I'd love if you could add the ability to add resources during play. There are times when my population centers don't grow toward resources. Or, most times, resources are just too far away for them to go to industry. It's frustrating to have oil/ore/ag being imported AND exported.
Hypnoraa 2015 年 4 月 7 日 下午 7:06 
Now that you added that sand-brush may i make a suggestion? It would be awesome if you could add more materials like for example Asphalt as we see it in paths or on the ground outside industrial buildings. I do not know if you can add custom textures but if you can here are a few more suggestions for materials: gravel, dirt (for example as we see it under train-tracks) would be awesome if you would consider adding something like that :)
Claudius 2015 年 4 月 11 日 下午 10:57 
Thanks for the mod.

Could you please add (if it's possible) tools to place resources, such as fertile land?
Stephen 2015 年 4 月 22 日 上午 5:26 
We need tooltips or labels for the icons. And, man, terraforming is costly! I spent more than $3.5 million trying to prep a spot for a 64x64 asset. :-o
takfar 2015 年 4 月 22 日 下午 8:10 
Yeah, adding water and resources would be great. I'm creating a real city, and I've already moved from the editor into the game proper in order to configure roads and buildings, but noticed I missed a lake and a bit of ore resources. Going back to the editor would mean losing days of work, so this would be a very useful addition to the mod for anyone doing the same.

Also, any way to use the brush with the soft edges rather than the solid one?

Thanks!
最後修改者:takfar; 2015 年 4 月 22 日 下午 8:11
Charlie-Lima 2015 年 6 月 6 日 上午 3:39 
A ploppable water source would be great - pls consider adding it to your mod :)
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