Cities: Skylines

Cities: Skylines

Traffic++
leftbehind 30. maj 2015 kl. 7:00
Current Bug Workarounds
1.1.1b Patch

CO/Paradox have released the 1.1.1b game patch (1st July 2015) and it's caused some errors, more details found here:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=472481937
Object reference not set to an instance of an object

Problem: When loading a save game, the error message above is shown and the game is horribly broken (grey untextured roads, bridges explode, buildings disappear, game timer stops working).

Cause: It's due to unsubscribing a workshop vehicle asset that was assigned to a transport route or service building. This appears to be a bug in C:S itself, and will affect all users regardless of what mods they are using.

Solution: See "Object reference not set to an instance of an object" section in Main Troubleshooting FAQ.

Vehicles stopping in the middle of the road causing traffic jams

Problem: Vehicles randomly stop or start moving very slowly.

Cause #1: Metro station or track going under road

Workaround #1: Move the metro or road so they aren't overlapping.

Cause #2: Caused by T++ realistic speeds

Workaround #2: Disable the "Realistic Speeds" option in Traffic++ mod options.

Cause #3: Broken vehicle assets

Solution #3: Use Advanced Vehicle Options mod to investigate the speed of slow moving vehicles and prevent them from spawning to see if that helps.

Flying / off-road vehicles

Problem: Vehicles go off-road, often flying direct to their destination, but sometimes travelling through buildings and underground too.

Cause: We're still trying to track down what causes this bug, it seems to be affecting users who have both Traffic++ and Traffic Manager mods activated.

Solution: Press F1 to do a quick save, and once saved press F4 to load the save. That should clear away airborne vehicles.

Mac users: If your F-keys are performing system functions (like changing brightness) hold the 'fn' key while pressing them. You can make the F-keys work as standard function keys via System Preferences > Keyboard.

Intersections / lane arrows graphics glitch

If the central area of your intersection has lost it's texture, that's likely a bug with Traffic Manager's pedestrian crosswalk tool; rebuild the intersection to return it to normal.

If lane arrows are wrong or distorted in first person camera view, that's likely a bug with Hide UI; return camera to normal mode and the lane arrows will return to normal.

I created a custom vehicle but it doesn't spawn in-game...

FIXED: Republish your asset and it should now work. If not, let us know.

Other common bugs

Please see the Cities Skylines Troubleshooting FAQ which contains solutions for pretty much every issue ever reported with Cities: Skylines (crashes, graphics problems, lag, broken public transport...)

Traffic++ users: See the Traffic++ main FAQ for solutions to common mistakes.
Sidst redigeret af leftbehind; 1. juli 2015 kl. 8:52
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Viser 1-15 af 20 kommentarer
BlackBull 30. maj 2015 kl. 15:41 
I tried to find the glitch I'm currently having, but haven't found. When I create a buslane (sidelane or dedicated two-lane) in a tunnel, the others cars will also use the buslane is if it was a normal lane. I only found this problem when I create a tunnel.
leftbehind 30. maj 2015 kl. 16:32 
@BlackBull thanks for the report, we'll investigate. Does it happen with the smaller 2-lane busway road as well?
leftbehind 1. juni 2015 kl. 18:10 
@BlackBull an update has just been published that should fix the issue with other vehicles using bus lanes :)
kyle.caswell 6. juni 2015 kl. 16:05 
i am also having a problem as it wont let me save the game when this Mod is active, but works fine when it is disabled. Tried unsubscribing and re-trying but still the same problem
leftbehind 6. juni 2015 kl. 20:23 
@kyle.caswell : Could you upload your log file as described in the OP at following URL and we'll investigate:

http://gtm.steamproxy.vip/workshop/filedetails/discussion/409184143/613958868376457349/
BlackBull 18. juni 2015 kl. 9:50 
Oprindeligt skrevet af aubergine18:
@BlackBull an update has just been published that should fix the issue with other vehicles using bus lanes :)

Thx for the fix!!!
mrmoney991 2. juli 2015 kl. 11:43 
I am currently having problems with this bus line bug. First off i cant really plop a bus depot directly to a bus lane so i made a standard road that connects to it. Now i am having problems making the actually line itself as this error message comes up

Method not found: 'PathManager.FindPathPosition'. [System.MissingMethodException]

Details:
No details
System.MissingMethodException: Method not found: 'PathManager.FindPathPosition'.
at CSL_Traffic.BusTransportLineAI.UpdatePath (UInt16 segmentID, .NetSegment& data, Service netService, VehicleType vehicleType, Boolean skipQueue) [0x00000] in <filename unknown>:0
at CSL_Traffic.BusTransportLineAI.UpdatePaths (.TransportLine& transportLine, UInt16 lineID) [0x00000] in <filename unknown>:0
at CSL_Traffic.CustomTransportManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at TransportManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
But again i can work around this by replacing the bus lane with vanilla roads and controlling what type of vehicles can come through it. Not sure if i'm the only one having this problem or not but for now ill have to steer clear from bus lanes.
BigNig 2. juli 2015 kl. 16:27 
Im getting an error when trying to load into a save. The error is

Method not found: 'PathManager.FindPathPosition'. [System.MissingMethodException]

Details:
No details
System.MissingMethodException: Method not found: 'PathManager.FindPathPosition'.
at CSL_Traffic.BusTransportLineAI.SimulationStep (UInt16 segmentID, .NetSegment& data) [0x00000] in <filename unknown>:0
at NetManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at NetManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0

Any ideas? I am not using any incompatible mods
Messerschmitt 8. juli 2015 kl. 16:17 
probably got a new bug : Buses dissapear instant when they have to make a stop (pick up/drop,Traffic,) and are on one of the red streets (bus only)
Messerschmitt 11. juli 2015 kl. 12:28 
Oprindeligt skrevet af Messerschmitt:
probably got a new bug : Buses dissapear instant when they have to make a stop (pick up/drop,Traffic,) and are on one of the red streets (bus only)
i have to add that i also get the problem with dissapearing cars and trucks on every of traffic++ road (bus lanes and pedestrian roads) causing problems with supplying stores, colecting deaths and trash. every car only does one service and then despawns make it impossible to suply the city.by using manual modified vanilla roads [no Cars;speed limit 15] i can hadle the problem but the mods roads look awsoome and i would like to use them again
djw2000 14. juli 2015 kl. 0:49 
My problem is that the button for activating ++ in the game (not in the start menu) is not appearing. I have used Traffic++ before without any issues but uninstalled it after 1.1.1c. I have deactivated all the other mods and have activated Traffic++ with the Road Customizer and AI options and saved. However, the proper button no longer appears - looks like a grey sofa! And there are just grey boxes when that is clicked on. I had this problem before but cannot remember how I solved it. Any help?
leftbehind 15. juli 2015 kl. 19:29 
@Messerschmitt
@djw2000
Can you post your log files so we can check to see if there are any errors in them?
yd_hardstyle 28. juli 2015 kl. 4:23 
when i use the mod the date en the move around from veliches is slow and when i try to speed it up it says it is speeding up but the game itself stays the same
Paul Allen 10. aug. 2015 kl. 6:15 
I installed the mod on 1.1.1c version and i got all the icon and the special menu but the new roads dont have the new graphics and restriction menu dont show the types of car. when i used the mod in 1.1.1b it was normal but didnt had the traffic++ menu
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