Cities: Skylines

Cities: Skylines

Traffic++
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FretfulShrimp  [developer] 22 May, 2015 @ 10:03am
May 22nd Update - Feedback/Bug reports
Hi all!

This has been some week! Tunnels, Traffic Manager compatibility and now, finally, the new UI for the road customizer tool and with it, the brand new Speed Customizer! But that's not all! Keep reading...

New UI
Due to the need of using the game's panels, it was necessary to move the tool icon to the main toolbar. The "RC" was replaced with a nice looking icon of a speed sign and a car.
When clicked, the panel will show up with two tabs: one for vehicle restrictions and one for speeds. Selecting at least one lane will enable the icons that you can then toggle (vehicles) or set (speeds). The emergency vehicles's button is a special one. Besides on and off, it contains a state for emergency only - you'll know what it is when you see it. ;)
If you like this new UI, don't forget to thank @aubergine18 for the amazing icons!

Speed Customizer
As the name implies, you can customize the speeds of each lane to a predefined set of speeds - they should cover all your needs but let me know if you wanted different values.
Since the current AI calculates the quickest path, cars will try to use the fastest lane available so you still need to set up lane connections to force vehicles to use multiple lanes - now that CO has confirmed that they won't change AI, I'll start tinkering with it soon enough to try to improve it.

No Despawn from Traffic Manager
With the Traffic Manager compatibility mode, the "No Despawn" feature was disabled. With this feature being now added to Traffic++, as an option, the compatibility between these mods is now complete since no feature was lost.
This mode may create long lines of traffic and whole lots of problems to your city. Use with caution!

Multi-Track Station Enabler by Sims firehouse
@Sims firehouse, author of the Multi-Track Station Enabler mod, found out how to enable multiple tracks in a single train station and was very kind as to contribute his code to Traffic++ himself, since they are incompatible. Take a look at his mod page to find out how it works. Don't forget to leave him a thank you note if you like this feature!

Customize Train Tracks Intersections
This is not a new feature but only now did I realize this was possible and I want to share that with you. It's very limited due to the way tracks are laid down and bad connections will stop trains from spawning, but it works.

Tunnels
The Tunnels's update brought lots of goodies, some of which already work with Traffic++. I will be working over the weekend to add support for the new features that are currently unsupported. Here's a quick list of what works and what doesn't:

- Tunnels: tunnels do not yet hold the properties of the new roads (bus lanes) but can be fully customized after being laid down. You can use page down/up to enable/disable the underground view when using the road customizer tool.
- Vehicle Assets: these vehicles have the default AI and do not follow lane customizations.
- European Maps: fully working.


Known Bug: Loading maps through the pause menu is currently not working. Will fix ASAP.


As always, if you have any problem with this update please follow the instructions below (the pop-up error alone is mostly useless). For any other feedback just leave a comment. Thank you!

Edit: hotfix has been released for the wrong lane usage and public transports bug. Let me know if you still have a problem with this.


Change Notes:

- Added new UI for the Road Customizer Tool
- Added Speed Customizer
- Added underground view to the Road Customizer Tool
- Added the "No Despawn" option from Traffic Manager
- Added the "Multi-Track Station Enabler"
- Removed the Oneway Busway from the beta test option
- Removed the "Beta Test: New roads" option
- Removed the Road Customizer Tool from the Asset Editor
- Changed the Busway speed from 40 to 80
- Fixed the "Objects under the map" bug
- Fixed the options button on all resolutions
- Fixed train tracks being selectable

-------------------------------------
Instructions for bug reports:

Please read this first. If your problem is still not solved, do the following:

Windows:
1 - Go to the log folder at <SteamFolder>\SteamApps\common\Cities_Skylines\Cities_Data
2 - Upload the file "output_log.txt" or its contents to a service like dropbox, google drive, pastebin, etc...
3 - Leave a comment with the link and what the problem is. Please be specific and provide a list of the mods you were using at the time.

OS X:
1 - Go to the log folder at ~/Library/Logs/Unity
2 - Upload the file "Player.log" or its contents to a service like dropbox, google drive, pastebin, etc...
3 - Leave a comment with the link and what the problem is. Please be specific and provide a list of the mods you were using at the time.

Linux:
1 - Go to the log folder at ~/.config/unity3d/Colossal Order/Cities: Skylines
2 - Upload the file "Player.log" or its contents to a service like dropbox, google drive, pastebin, etc...
3 - Leave a comment with the link and what the problem is. Please be specific and provide a list of the mods you were using at the time.
Last edited by FretfulShrimp; 23 May, 2015 @ 7:41am
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Showing 1-15 of 80 comments
PsychoCheF 22 May, 2015 @ 12:09pm 
Truly impressed by your work and dedication!
Mr_Frog 22 May, 2015 @ 1:33pm 
You are the effing man! Thanks for all of your dedication to this project.
outstandinggamer 22 May, 2015 @ 3:25pm 
Updated and the new button is there but there are no textures for it when i press it no textures in the menu and my bus lanes are not textured either.

LOG: http://pastebin.com/CL4jZACZ

mods(I even tried disabling all of them and still no textures):

unlockall
UnlimitedMoney
All25areaspurchaseable
treebrush
terraform tool
one-way street arrows
traffic manager
building eyedropper tool
precision engineering
transport lines manager
ChirpyExterminator
[ARIS] Skylines Overwatch
[ARIS] Enhanced Hearse AI
[ARIS] Enhanced Garbage Truck AI
[ARIS] V10Bulldoze
FretfulShrimp  [developer] 22 May, 2015 @ 3:30pm 
Originally posted by outstandinggamer:
Updated and the new button is there but there are no textures for it when i press it no textures in the menu and my bus lanes are not textured either.

The icons are black because you don't have any lane selected to be edited. Try selecting one and see what happens ;)

Edit: I just re-read your comment. No textures in bus lanes also? Can I see a screen?
Last edited by FretfulShrimp; 22 May, 2015 @ 3:46pm
outstandinggamer 22 May, 2015 @ 3:49pm 

The icons are black because you don't have any lane selected to be edited. Try selecting one and see what happens ;) [/quote]

before going into the tool

http://prntscr.com/789mv8

going into the tool

http://prntscr.com/789nb7

selecting a lane

http://prntscr.com/789nih

also in the picture are the bus lanes with no textures
FretfulShrimp  [developer] 22 May, 2015 @ 4:00pm 
Originally posted by outstandinggamer:
The icons are black because you don't have any lane selected to be edited. Try selecting one and see what happens ;)

before going into the tool

http://prntscr.com/789mv8

going into the tool

http://prntscr.com/789nb7

selecting a lane

http://prntscr.com/789nih

also in the picture are the bus lanes with no textures [/quote]

Thanks for the screens. It seems like you moved the mod from its original folder to your local folder. Is that right?
It should still work but something is causing it not to. Can you try the mod in its original folder just to make sure it works fresh out of the workshop?
Riksis 22 May, 2015 @ 4:03pm 
As mentioned in the main comment section, both my wife and I have all highway traffic merging immediately into the inner lane and stay there until the very point they leave the highway.

No customizations done to the highways.

output_log.txt and my save game can be found at:
https://www.dropbox.com/sh/93rfdamlqnebz8c/AACeloor5zKows2xbmX_dodAa?dl=0

Thank you for the great mod from both of us :)
outstandinggamer 22 May, 2015 @ 4:10pm 
Originally posted by jfarias:
Thanks for the screens. It seems like you moved the mod from its original folder to your local folder. Is that right?
It should still work but something is causing it not to. Can you try the mod in its original folder just to make sure it works fresh out of the workshop?

Yeah I moved it to see if worked there(local) and i just moved it back still no textures
FretfulShrimp  [developer] 22 May, 2015 @ 4:15pm 
Originally posted by Riksis:
As mentioned in the main comment section, both my wife and I have all highway traffic merging immediately into the inner lane and stay there until the very point they leave the highway.

No customizations done to the highways.

output_log.txt and my save game can be found at:
https://www.dropbox.com/sh/93rfdamlqnebz8c/AACeloor5zKows2xbmX_dodAa?dl=0

Thank you for the great mod from both of us :)

Thanks. Will investigate.


Originally posted by outstandinggamer:
Originally posted by jfarias:
Thanks for the screens. It seems like you moved the mod from its original folder to your local folder. Is that right?
It should still work but something is causing it not to. Can you try the mod in its original folder just to make sure it works fresh out of the workshop?

Yeah I moved it to see if worked there(local) and i just moved it back still no textures

Unsubscribe and resubscribe. If that doesn't work, refresh steam files.
The game is not loading the mod properly, for some reason.
leftbehind 22 May, 2015 @ 4:35pm 
@outstandinggamer: The only mod you're using that I'm not is Transport Lines Manager - could you try disabling that temporarily and see if that solves it?
Last edited by leftbehind; 22 May, 2015 @ 4:36pm
DrM 22 May, 2015 @ 4:38pm 
Hey jfarias, fantastic new UI and features - thanks for your hard work!

However, as mentioned by a few people already, since the update to your mod there are some issues with the highway, specifically all traffic seem to merge onto the third lane at all times. Since loading a save prior to this latest mod update, the only changes I have made are to the passenger train line so should not have interfered with the highway in any way.

Thanks for looking into this, please find below save and output log files:
https://drive.google.com/folderview?id=0B2qQtVz8-CJFfkY4Tzh5aUxvNUtOY3dNa0RMMU0xNTItekU1dVk5TWVJUFVMVXFLeWFoazA&usp=sharing

Also, as someone else mentioned running the mod in ghost mode appears to resolve the traffic issue but of course means I am sacrificing all the great features of the mod.

My mod list, should it be of any use:
- Traffic Report Tool
- Extended Public Transport UI
- Automatic Bulldoze
- Tree Brush
- No More Purple [Brown]
- Extended Building Information Mod
- Auto Line Color
- No Pillars
- Terraform Tool
- ChirpFilter
- Infinite Oil And Ore
- Road Color Changer
- City Vitals Watch
- First Person Camera
- Better Bulldoze Tool
- FPS Display
- Precision Engineering
- Dynamic Resolution
- Traffic++
- Traffic Manager
FretfulShrimp  [developer] 22 May, 2015 @ 4:45pm 
Thank you all for the logs and saves.

I believe I have located the problem but solving it won't be so simple. I'll tackle it tomorrow and hope to get it fixed during the day. I'm sorry for the traffic jams in your cities :P
Riksis 22 May, 2015 @ 4:50pm 
That's good news. Thank you for your effort, and now get some sleep :)
outstandinggamer 22 May, 2015 @ 5:39pm 
Originally posted by aubergine18:
@outstandinggamer: The only mod you're using that I'm not is Transport Lines Manager - could you try disabling that temporarily and see if that solves it?

Reinstalled the game and disable transport lines manager and still I have the same problem
I don't know if this help I run and 1440x900
GordonDry 22 May, 2015 @ 9:35pm 
I loaded a save game that was saved before Traffic++ and IPT got updated, now I get errors, but have enough time between the popup messages to exit the game to desktop.
Also the mod Pause On Load was affected, the game just started running.
I unsubscribed from Multi-Track Station Enabler before I loaded the game.
I did the unsubscribe-from-ingame, exit the game, and resubscribe both mods (T++ and IPT) before I loaded the save.

I will test with a new game soon.

Here is the log:
http://pastebin.com/aSrE♥♥♥♥

Edit:
New game: no issues after start, but let's see.
Last edited by GordonDry; 22 May, 2015 @ 9:50pm
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