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More infos here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=472481937
Thanks for the information provided. I though have noticed the behavior mentioned since v1.1.0...
I realized this is caused by t++ using too much resources so it slows the traffic simulation as a whole. When I set timed traffic lights using Traffic Manager, I noticed the time elapses very slowly - like 15s intervals in game took 1min in real world. If I disable t++, the time in game would just be the same as in real world.
so this was two weeks ago. any news? changes? throw a dog a bone here?
Can I do something?