Cities: Skylines

Cities: Skylines

Traffic++
 This topic has been pinned, so it's probably important
FretfulShrimp  [developer] 24 Sep, 2015 @ 8:43am
After Dark issues
Hey all,

please post here the problems you're having with After Dark so that I can have those fixed as soon as possible. Please don't forget to include your log!

Thanks

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Instructions for bug reports:

Windows:
1 - Go to the log folder at <SteamFolder>\SteamApps\common\Cities_Skylines\Cities_Data
2 - Upload the file "output_log.txt" or its contents to a service like dropbox, google drive, pastebin, etc...
3 - Leave a comment with the link and what the problem is. Please be specific and provide a list of the mods you were using at the time.

OS X:
1 - Go to the log folder at ~/Library/Logs/Unity
2 - Upload the file "Player.log" or its contents to a service like dropbox, google drive, pastebin, etc...
3 - Leave a comment with the link and what the problem is. Please be specific and provide a list of the mods you were using at the time.

Linux:
1 - Go to the log folder at ~/.config/unity3d/Colossal Order/Cities: Skylines
2 - Upload the file "Player.log" or its contents to a service like dropbox, google drive, pastebin, etc...
3 - Leave a comment with the link and what the problem is. Please be specific and provide a list of the mods you were using at the time.
Last edited by FretfulShrimp; 25 Sep, 2015 @ 2:19pm
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Showing 1-15 of 83 comments
Edgar 24 Sep, 2015 @ 8:58am 
Field '.MeshData.m_uvs1' not found. [System.MissingFieldException]

Details:
No details
System.MissingFieldException: Field '.MeshData.m_uvs1' not found.
at CSL_Traffic.CustomTransportManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at TransportManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0

----

on loading an existing savegame
basielw 24 Sep, 2015 @ 9:07am 
I get the exact same error as Edgar:

Field '.MeshData.m_uvs1' not found. [System.MissingFieldException]

This is on an existing save.

Here's my log: https://drive.google.com/open?id=0B_H6ueYoO1zCdmF6U3pIZm14RUE

When I press OK a couple of times, I seem to be able to play it, but when I open the public transport view, my buslines don't show on the map. When I try to edit a line, I get the same message as upon launch (see above).

When I start a new city, I do not receive any errors upon loading, but when I try to set up a new busline, I get the same message again.

Thanks!
Last edited by basielw; 24 Sep, 2015 @ 9:55am
Stream 24 Sep, 2015 @ 9:26am 
I am getting the same error, except I have not purchased After Dark.
K-4Unl 24 Sep, 2015 @ 9:29am 
I'm not sure if this is actually an error with trafic++, but when disabling the mod it was gone.

I cannot use the right side of my screen. No buttons or clicking on my buildings.
(I really need to fix my sewage, but i cannot place them)
askyyer 24 Sep, 2015 @ 9:32am 
Same Error "MeshData.m_uvs1" (only by placing bus stations)
Scotia 24 Sep, 2015 @ 9:39am 
Ditto, same error as above, seems only to be happening when i place a bus depot.
Camerony 24 Sep, 2015 @ 9:41am 
I am also getting the "Field '.MeshData.m_uvs1' not found. [System.MissingFieldException]" error. It seems to be related to bus stops in some way.
Gehirnbremse 24 Sep, 2015 @ 10:21am 
same error here. Happens only, if a bus depot is placed and bus lines are set up. Ghost mode didnt make the error disappear. Only disabling Traffic++ worked
Roq 24 Sep, 2015 @ 10:35am 
Hmm - I notice that Transport Manager is mentioned in that last error dump, however I still get trhat error and transport manager is not loaded. Maybe it is something to do with the compatiblity code linking these two mods?
FretfulShrimp  [developer] 24 Sep, 2015 @ 10:41am 
Thank you all for your feedback. I'll start looking into it in a few.

K-4Unl, can you investigate some more on that and post your log? Thanks

Roq, Transport Manager is not a mod. It's a manager from the game code. You're thinking of Traffic Manager ;)
genki831 24 Sep, 2015 @ 10:53am 
I got the Field '.MeshData.m_uvs1' not found. [System.MissingFieldException] error after I built two metro stations, setup a tunnel and tried to make a line. So what I'm saying is, it didn't give me the error until I actually tried to set up a line. I could place the stations and the tunnels fine. I did this before trying buses. Just thought I'd add that in case it helps jfarias.

Originally posted by jfarias:
Thank you all for your feedback. I'll start looking into it in a few.

K-4Unl, can you investigate some more on that and post your log? Thanks

Roq, Transport Manager is not a mod. It's a manager from the game code. You're thinking of Traffic Manager ;)
Last edited by genki831; 24 Sep, 2015 @ 10:55am
javitonino 24 Sep, 2015 @ 10:59am 
I've been debugging the issue and it appears they renamed m_uvs1 to m_uvs2 in the MeshData. I changed it and it appears to be working fine with 1.2.0. You've got a pull request https://github.com/joaofarias/csl-traffic/pull/86
FretfulShrimp  [developer] 24 Sep, 2015 @ 11:09am 
Originally posted by javitonino:
I've been debugging the issue and it appears they renamed m_uvs1 to m_uvs2 in the MeshData. I changed it and it appears to be working fine with 1.2.0. You've got a pull request https://github.com/joaofarias/csl-traffic/pull/86

Awesome! Thank you so much!
Will just make a run to check out for any other issues before updating.
Maja 24 Sep, 2015 @ 11:35am 
I've also tried most if not all the other functions included in this mod, and I only seem to get the m_uvs1 issue when the savegame loads up or if I try to place any metro/busstops.

Field '.MeshData.m_uvs1' not found. [System.MissingFieldException] Details: No details System.MissingFieldException: Field '.MeshData.m_uvs1' not found. at CSL_Traffic.CustomTransportManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0 at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0 at TransportManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0 at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0 at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0

Everything else; lane, speeds and so on seem to work just fine.

Keep up the good work, Jfarias.
Layl 24 Sep, 2015 @ 12:05pm 
Looking forward to the update!
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