Europa Universalis IV

Europa Universalis IV

Vikings of Vinland
Blarghalt  [developer] 13 Mar, 2015 @ 10:04pm
Big fat VoV event suggestion thread
This is for suggestions of events Vinland, Markland, or Great Ireland should have. Go hog wild!
Last edited by Blarghalt; 21 Mar, 2015 @ 10:02am
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Showing 1-15 of 29 comments
donlad 14 Mar, 2015 @ 6:43pm 
Viking Raids of Another Time: plunder a treasure fleet or privateer a trade node can't decide which
Last edited by donlad; 16 Mar, 2015 @ 12:43pm
Faeelin 15 Mar, 2015 @ 8:09pm 
Some sort of event to bring bag a Norse Republic, like the Althing that ran Iceland.
Please, please, PLEASE get rid ofnthe North American tech penalty. Yes, I understand isolation and seperation from the center of Enlightenment which was Euope would be problematic for them, but I'll tell you what I told the creator of Third Odyssey:

A +40% or +30% penalty would likely be more fair, more down-to-earth, and much more believable, given the circumstances. And you could always slap a temporary penalty on Vinland until a rough-estimate year wherein they'd encounter Europeans again, and the knowledge would start to come flowing back to them.

Other than that, I'm liking this mod. It looks very promising. Keep up the good work, and I hope to see more in the near future. ^.^
apache 18 Mar, 2015 @ 5:30pm 
"Monk From Irland!" Random event for catholics where basically some St. Brendan the Navigator wannabe took a ship and accidentally landed in Markland/Vinland. After some of the local priests questioned the monk (both knowing Latin), it was discovered that the viking kingdoms of old were no longer, and scandinavia was all thats left of the viking peoples in europe. But also new technologies were discovered in Europe that the monk happily explained.
you get three decisions: let the monk stay which grants you a random Theologian and 100 diplo, military, and administrative power, or send away the monk and set off to make scandinavia great again which grants you the invasion casus belli on all celtic and british cultures, or you can just ignore the monk and receive a stability boost. additionally, if you let the monk stay you'll have a chance of being effected by the reformations.
Here's how it would look:
Title: Monk From Irland!
Text: "A monk from the East has landed in one of our ports speaking in a strangely familiar tongue, after being identified our priests conversed with him in Latin. Strange new things have been learned. He told us of new countries and of the history of our kinsmen in Europe, and it seems of ancestors' mighty kingdoms have fallen. But we also have learned many new things from the monk, such as astronomy and alchemy. What should we do with this new information?"
Decision One text: Hire the monk as a religious expert, we must learn!
Decision Two text: Ready your swords, we go to war!
Decision Three text: Do nothing, we've had enough excitement for one reign.

EDIT: additional info, letting the monk stay also lets you westernize immediately via decision
Last edited by apache; 18 Mar, 2015 @ 5:40pm
hieronimot 19 Mar, 2015 @ 5:30am 
I don't think the monk would know enough to allow a whole nation to westernize. Perhaps it could be an event during westernization, seeing as how you can westernize off a colony w/o knowing about scandanavia.
hieronimot 19 Mar, 2015 @ 8:11pm 
Update 9: "Markland's Darkest Hour"
When at war with Vinland, Markland gains 80 ducats and 2 stability.
Last edited by hieronimot; 19 Mar, 2015 @ 10:34pm
hieronimot 20 Mar, 2015 @ 2:07am 
I sent my explorer to find the coasts of the north sea. I rediscovered scandanavia and feel there should be some kind of event.
trashybagles 20 Mar, 2015 @ 4:55pm 
"The Old Country"
Our exploreres have reached the lands of our ancestors. The lands only spoken to us inn the hymns of our people. The lands where the Great Tree and the Temples of Upsala Bekon. A new era for our people is upon us.
+1 Stability, +10% Trade income for 100 years, +25 prestige

hieronimot 21 Mar, 2015 @ 12:33pm 
I'm thinking of a way to encourage "the north war"
when we have bordering cores, a noble hires mercenaries to handle a land dispute on the border. The mercenaries kill and desecrate the people.

Also, the Aztecs are really bad at what they do. They still get missions to annex vassels and to annex unnecessary provinces. Their doom counter crushes them constantly, making the whole Aztec/viking alliance a bad choice.
Blarghalt  [developer] 21 Mar, 2015 @ 1:16pm 
Yeah, the computer is straight-up incapable of handling Doom. I might just downgrade the event to more a flavor thing where you just get a royal marriage with the Aztecs.
michjohn 21 Mar, 2015 @ 10:01pm 
- I would suggest some more provinces around Markland (Labrador & Quebec) to fill out the Ungava Wasteland more, because the land has a similar climate to Iceland which means it would be habitable by Viking standards. Also some more provinces along the western and southern shores of Greenland would be good to show both strategic value to own the island, and also to have more flavour events about discovering, and reinhabiting, the abandoned Norse colonies like Hvalsey and Brattahlíð.

- My second suggestion would be to have a higher province number on the Island of Vinland (Newfoundland), so you could more accurately represent places like: St. Pierre et Miquelon (Islands France owns today off Newfoundland), and L'Anse aux Meadows (The site of the original Norse colony at Vinland).

- I also have two unique events in mind for Vinland. When the Empire in undergoing modernization after contact with the Europeans, a huge agricultural revolution could takes place from the new technology hugely increasing crop yields across arable lands creating a massive population boom that results in new settlements and colonies appearing across the Empire on a rapid scale. Second would be to modernize the Capital city to become something like the "Northen Star of the New World". This would have the region grow immensely in population and become the largest, most sophiticated city in the Americas. There could be a big event chain about this; from building a new palace / cathedral / temple, a new port, or even a canal system.
Blarghalt  [developer] 21 Mar, 2015 @ 10:26pm 
Not sure if you've run into it, but there is an event sort of like your Northen Star of the New World idea where you construct the Vinlandic equivalent of Versailles. Thinking up other elaborate and absurdly expensive things that Vinland would have probably built will be a lot of fun.

As for the provinces, I'll probably de-wasteland Quebec pretty soon to satisfy every proper Paradox fan's unquenchable thirst for pretty borders.
Last edited by Blarghalt; 21 Mar, 2015 @ 10:27pm
hieronimot 22 Mar, 2015 @ 1:06am 
I looked through the event files and don't remember finding that event. care to elaborate?
Blarghalt  [developer] 22 Mar, 2015 @ 1:49am 
The Whalebone Palance event, I think it was called
hieronimot 22 Mar, 2015 @ 3:53am 
right, right, I remember now.
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