Team Fortress 2

Team Fortress 2

Lunar Launcher
Artic Gear 31. dec. 2014 kl. 14:45
stats
what are they
< >
Viser 1-15 af 30 kommentarer
Artic Gear 31. dec. 2014 kl. 14:45 
Im guessing that it shoots I normal rocket and 4 smaller less damaging rockets
Lesbos Maximus 3. jan. 2015 kl. 13:26 
that would work amazing for aoi mabey you should have it launch you higher an faster
Asian Little Toaster 19. jan. 2015 kl. 0:09 
Stats
4 Rockets
+15% ammo Capacity
+25% Splash Damage From Mid-Air Shots(Your Shooting In Mid-air)
-10% Slower Movement Speed
-10% Slower Descent Speed
*Crits Charged From Mid Air Shots
No Random Crits
bronze 28. feb. 2015 kl. 20:38 
stats
+150% rocket jump momentum
- 10% more damage from rocket jumping
AwterSix 9. maj 2015 kl. 2:13 
5 Rockets in Clip
+10% Ammo Capacity
Rockets get faster the further they go
Rocket jumps make you go higher
Having it out makes you take more damage from explosions
Der Herr Doktor 9. maj 2015 kl. 6:10 
normal, but deaktivate sentrys for a half sec. And -10 ammo capaticy. I hope thats a good idea.
Korn 9. maj 2015 kl. 20:35 
+right clicking will fling you to the direction you are looking
-flinging yourself will deplete a slowly recharging metre
+press your reaload button twice to use a rocket to fill the metre
-enemys with the same weapon can see your outline
-no rocket jumps
-20% damadge penalty
ebg 10. maj 2015 kl. 7:02 
+You can load up to 4 rockets
+10% knockback
+10% more damage from Rocket jumps
-10% max health on wearer
-10% clip size
JaxterSmith 10. maj 2015 kl. 19:44 
I think many of you are looking at it backwards, anyways,
+ Alt+Fire Rocket Burst from rear into pointed direction Costs 50% of ammo
+ No Damage from rocket jumping
+ 150% Projectile Speed
- 25% Damage
- 50% Blast Radius
kumquat 11. maj 2015 kl. 23:57 
+1 Clip
Last rocket in clip deals 30% more damage
Increased firing speed
First 4 rockets in clip move slower
-25% primary ammo on wearer

kumquat 11. maj 2015 kl. 23:58 
Or increases rocket jump height dramatically, but deals less damage
Arken Dragon 13. maj 2015 kl. 7:52 
Im not sure...but since it is a lunar launcher.....

-33% Clip size
-15% Damage
+25% Accuracy
+35% weapon switch speed

-Right-click while firing rockets to explode them early
-When enemy is hit multiple times, damage from rockets/projectiles stacks.

NO random crits

Maybe instead of rockets, we use probes or satellite designs for the rockets.
Hope this works.
Rexortin 13. maj 2015 kl. 9:11 
+25% rocket jump momentum
- 10% fall damage
-25% clip size
Blanik 13. maj 2015 kl. 12:54 
Oprindeligt skrevet af ???:
+right clicking will fling you to the direction you are looking
-flinging yourself will deplete a slowly recharging metre
+press your reaload button twice to use a rocket to fill the metre
-enemys with the same weapon can see your outline
-no rocket jumps
-20% damadge penalty
i think, that's preety good idea
Deadprofile 13. maj 2015 kl. 15:20 
Stats that no one has for some reason made already:

Really... It's a mini spacesip model that shoots rockets...

Pros:
+20% Rocket jump distance.
+25% Speed while decending in the air.

Cons:
-30% Ammo from ammo packs, fallen weapons, and dispensers.
< >
Viser 1-15 af 30 kommentarer
Per side: 1530 50