Team Fortress 2

Team Fortress 2

The Hell Hound
hagrid 14 jan, 2015 @ 3:26
Stats
I Was thinking

Pros:
+10% damage
+50% primary ammo on wearer
Cons:
When active: -20% slower walking speed
-10% after burn damage
< >
Visar 1-15 av 147 kommentarer
Spooky Scary Fishleton (Avstängd) 14 jan, 2015 @ 5:29 
Nice looking weapon, bu horrid stats. Anything lowering walking speed for any class is horrid... Except BFB but that is OP..
Metta 14 jan, 2015 @ 5:52 
I agree with pyro fish about this item
Spooky Scary Fishleton (Avstängd) 14 jan, 2015 @ 7:24 
Ursprungligen skrivet av LFFKokoStrikeZ:
Pros:
Airblast Ignite by Hit ( and does 30 Damage )
100% Mini-Crit's by Airblasted Players for 3 seconds
+50% Afterburn Damage
Cons:
-33,3% Damage
-25% Primary Ammo
+50% Airblast Cost
No Random Crit's
That also really bad.. And makes very little sense. I think we ought to let Valve figure out the stats.
wilbertxz32 14 jan, 2015 @ 7:27 
ok mate's
Lemons 14 jan, 2015 @ 7:47 
i got an idea crits or mini crits scare people
Spooky Scary Fishleton (Avstängd) 14 jan, 2015 @ 7:48 
Ursprungligen skrivet av Death:
i got an idea crits or mini crits scare people
That would be incredibly OP.
Spooky Scary Fishleton (Avstängd) 14 jan, 2015 @ 8:06 
Ursprungligen skrivet av LFFKokoStrikeZ:
Pros:
+20% Move Speed So Long you Do Afterburn Damage
+3 seconds Afterburn Duration
+50% Afterburn Damage
Cons:
-33,3% Damage
-25% Primary Ammo
+50% Airblast Cost
No Random Crit's
No, that wouldn't work. Too little ammo, and the 50 percent airblast cost, you wouldn't be able to airblast at all with this. No more ammo, like the Backburner.

Honstly, those stats are just too... off. They really wouldn't work.
Cons:
While flaming you move 10% slower
-25% afterburn damage
-25% afterburn duration
Crits are replaced with minicrits
Pros:
+15% damage vs players
+50% max parimary ammo capacity on wearer
Spooky Scary Fishleton (Avstängd) 14 jan, 2015 @ 8:17 
Ursprungligen skrivet av ❄ Frosty Vampire ❄:
Cons:
While flaming you move 10% slower
-25% afterburn damage
-25% afterburn duration
Crits are replaced with minicrits
Pros:
+15% damage vs players
+50% max parimary ammo capacity on wearer
Though Valve are the ones who should really make the stats, these are close to OK. Maybe make the afterburn things down to %10 and the movement %5. Since now you'll barely be able to keep up with some classes.
wilbertxz32 14 jan, 2015 @ 8:31 
nice
Schnivän☆ 14 jan, 2015 @ 8:32 
Fire Damage Fill the ''HELL'' Meter
Increase Damage and Afterburn Damage by 10% Every 20% of the ''HELL'' Meter
HP<50% 50% Faster ''HELL'' Meter Fill Up
Cons:
HP=100% 50% Slower ''HELL'' Meter Fill Up
-3% on ''HELL'' Meter per Second
-20% Airblast Push Force

Maybe No Random Crit's
Spooky Scary Fishleton (Avstängd) 14 jan, 2015 @ 8:35 
Ursprungligen skrivet av LFFKokoStrikeZ:
Fire Damage Fill the ''HELL'' Meter
Increase Damage and Afterburn Damage by 10% Every 20% of the ''HELL'' Meter
HP<50% 50% Faster ''HELL'' Meter Fill Up
Cons:
HP=100% 50% Slower ''HELL'' Meter Fill Up
-3% on ''HELL'' Meter per Second
-20% Airblast Push Force

Maybe No Random Crit's
That seems like a lot of programming unneeded boosts for something that would go away very quickly.
wilbertxz32 14 jan, 2015 @ 8:41 
no. crits randomly. no crits whit the soldier thing
wilbertxz32 14 jan, 2015 @ 8:42 
i wold like that. that we wolud already use that thing
wilbertxz32 14 jan, 2015 @ 8:43 
it looks awesome

< >
Visar 1-15 av 147 kommentarer
Per sida: 1530 50