Teardown

Teardown

GAIA 22 Revolver
 This topic has been pinned, so it's probably important
Novena  [developer] 29 Sep @ 12:17pm
Report Bugs and Issues Here
Report any bugs and issues / problems with the mod here. I will try to answer all of them.
Suggestions are welcome here as well!
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Showing 1-15 of 17 comments
i have a ♥♥♥♥♥♥♥♥ of tools and idk where the gun is
Novena  [developer] 29 Sep @ 10:52pm 
Its in category 3, should be appended to tve bottom. Its called "GAIA 22 Revolver"

I am planning on adding a custom tool wheel just for my guns once i add more.
still can't find it :(
Novena  [developer] 2 Oct @ 9:07pm 
I think its highly unlikely the tool got overridden by another mod since i set the id aa "novena_revolver" but i'd suggest temporarily disabling other mods just to make sure it initializes properly.
colton 4 Oct @ 12:41pm 
bullets are mixed up, i select one bullet and it loads a diffrent one, is that normal?
Originally posted by colton:
bullets are mixed up, i select one bullet and it loads a diffrent one, is that normal?
Yeah i was having this same issue, it happens to me when i cycle bullet types counter clockwise, so just select ammo clockwise atm and it should be fine
Novena  [developer] 4 Oct @ 1:34pm 
Okay i thought i fixed that i know whats the issue i publish a fix tommorow.
(The reason is that the wheel starts at index 0 and when you scroll counter clockwise it wraps around to max integer but due to some lua math BS it calculates the selected bullet wrong, and it seems when i added more ammo the offset changed again and its wrong)
colton 4 Oct @ 2:58pm 
thanks guys, btw fire mod ive genuinly enjoyed it
I'm having issues trying to just turn from the default to blank magnum in the new update.
I can't say if this is me or what but the scrolling is a little strange, like I am just scrolling and I
get this and then the OTHER way it's something completely different.
Hey uh, for some reason the ammunition do not use the correct effect when fired, I've tried to load blanks and they come out as the shotgun shell ammo, try shotgun one? It's slasher, really might just be a bug for me but I have 0 idea how to fix it and honestly its really annoying me so I can't use the gun very well other than like, default shots. However sometimes the bullets use the correct type, weirdly enough. As I can see someone above has said the same bug but I'll think it will be fine by tomorrow so thanks for your assistance
Last edited by NoobManNoobFish; 4 Oct @ 4:51pm
asrin 4 Oct @ 5:42pm 
guys I think using phosphorus ammo fixes everything but idk (somehow fixed for me)

otherwise here is a list of all bullets


----Normally---Bugged
1 = Default = Phosphorus
2 = Slasher = Spray and Pray
3 = Armor Piercing = Hallow point
4 = Dragon's Breath = Micro Explosive
5 = Phosphorus = Wadcutter
6 = Spray and Pray = Blank
7 = Hallow point = Default
8 = Micro Explosive = Slasher
9 = Wadcutter = Armor Piercing
10 = Blank = Dragon's Breath

(I hope didn't messed up with the list)
Novena  [developer] 5 Oct @ 1:26am 
i just published a fix for the ammo selector issue, it should all be functioning now! thank you for mentioning it. if any other issues arise tell so i can fix them ASAP.
I have an issue with the TABS compat mode where when you select .30-06, it causes ragdolls in the Dynamic Ragdoll Mod 2 (Or Dynamic Ragdolls 2) to split in half and usually disappear or cause the game to freeze. Sometimes both. I have recorded a video of it, and if you would like it, ping me (someonewhoexists175) in #fan-media or #general-pc or DM me and I'll happily supply the video. Cheers.
Last edited by ARandomIdiot; 7 Oct @ 7:17pm
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