Call of Duty: Black Ops III

Call of Duty: Black Ops III

Zombie Desert
Some bugs when using UEM Beta-V1.2.0 (build-003).
1. Path Of Sorrows (melee) if packapunched weapon is removed, also if taken from box when packed it also removes the weapon u are holding.
2. Packapunch prompts and triggers are weird and applying AATs instead of the next enchant (going to the side of the packapunch can help).
possibly to do with some custom scripting.
3. Glowing sandstone bricks is an area which the zombies cannot path (no xp gain for killing zombies stood here)

Hoping this will be helpful in case you missed these bugs. Good map by the way. :steamthumbsup:
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Showing 1-2 of 2 comments
Noahhyeet  [developer] 22 Sep @ 8:48am 
Thanks for the feedback brother! I will definitely try and look into all of these when I can! Yeah I must have missed them haha so thank you! Appreciate the kind words, God bless!
Ped_UK 22 Sep @ 11:29am 
Doesn't work with AAE / AAE lite , only jug and GG unlocked, even after 100's of zombie kills and and unlock countdowns, mounds of sand remained and you couldn't get to the perks.
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Showing 1-2 of 2 comments
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