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畸变:红区 (AB_DinoSpawnEntries_ElementalChamber)
灭绝:地下森林 (Ext_DinoSpawnEntries_Forest)
创一:沼泽 (Gen1_Bog_Spino_DinoSpawnEntries)
迷失岛:DinoSpawnEntries_spinosaurus
其他地图参考上述刷新点。
2.周围存在半水生生物时,提高其7.5%的伤害和伤害减免。
3.自带25点自然护甲。
(视角朝后)甩尾,基础伤害240,造成强击退。需要耐力才能使用。
右键:爪击,造成两次伤害,每段基础伤害250,附带恐爪龙流血。需要耐力才能使用。
(攻击模式切换)长按:蓄力咬,基础伤害400-1200,造成南巨流血,有50%破甲效果,有10秒CD。(注:CD在释放蓄力咬后结算)
C键:吼叫,解除友方生物的恐惧状态并增加友方单位10%的伤害,在Buff时间内免疫恐惧效果,持续30秒,有45秒冷却时间。AI不会使用,需要耐力才能使用。
空格键:践踏,基础伤害700,对敌人造成击退和三角龙瘸腿,有50%破甲效果,15秒冷却。需要耐力才能使用。
Q键:切换右键的攻击模式。
左CTRL:切换鳞片模式,野生AI会自动切换。
左CTRL:切换鳞片模式,切换到上个鳞片模式。
硬化(红色):免疫红色负面Buff,存在40%的减伤。耐力消耗速度提高到原来的两倍,耐力回复速度降低到原来的50%。
荆棘(绿色):存在25%对近战伤害的反伤效果,提高自身25%的伤害。自身此状态无法回复生命值。
再生(青色):移动速度提高25%,自身受到的生命回复率提高到2倍。击杀"腔棘鱼、食人鱼、剑齿鲑鱼"时,会回复(最大生命值2%*鱼体型)的生命值,但自身受到所有攻击2倍的伤害。
X键:开启/关闭陆地原地转向功能。
R键:坐下,每秒回复0.5%最大生命值直到50%。
-存在精英变体,被认为是Boss生物。替换5%的概率刷新,也可以学习97级的印痕制作召唤。击杀可以获取品质鞍具和Chibi宠物。
Aberration: Red Zone (AB_DinoSpawnEntries_ElementalChamber)
Extinction: Underground Forest (Ext_Forest)
Gen1: Bog (Gen1_Bog_Spino_DinoSpawnEntries)
Lost Island: DinoSpawnEntries_spinosaurus
Other maps follow the above spawn points.
2.When there are amphibians around, they will gain a Buff, which increases their damage and damage resistance by 7.5%. (Note: There may be more creatures that actually take effect due to the lenient criteria.)
3.Natural armor with 25 armor points.
(Backward): Tailwhip, cause high impulse. Need enough Stamina to use.
Right-click: Claw, attack twice, cause deinonychus bleeding buff. Need enough Stamina to use.
(Switch Mode): Giga Bite, cause gnashed buff, this attack has 50% armor penetration.
C Key: Roar, increase damage by 10%, and release your creatures from fear state during this time. Need enough Stamina to use.
Spacebar: Trample, cause trike crippled buff, this attack has 50% armor penetration.
Q Key: Toggle right click attack. (Claw/Giga Bite)
R Key: Rest, recover 0.5% max health per second, up to 50% max health.
X Key: Toggle turn in place.
Left Ctrl (Hold) : Toggle Next (Prev) Scale Mode.
Hardened Mode (Red) : Immune to red debuffs, provide a 40% damage resistance. Stamina consumption rate doubles, while recovery rate drops to 50%.
Thorny Mode (Green) : Increase output damage by 25%. Reflect 25% of the received melee damage back to the damage causer. Can not recover health during this mode.
Regenerative Mode (Cyan) : Movement speed increased by 25%, and health recovery rate doubled. Killing fish will recover your health (2% max health * Fish Scale). You will take twice the damage in this mode.
-Alpha varivant exist. It is considered as a boss dino.