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The result of not checking for chamber size is that the addon adds one up and arc9 does so too resulting in double chambered round. e.g. 50/50 becomes 52/50.
P.S. I saute you sir.
Edit: might just be because I crashed, probably not your fault.
Ah yes, I did that for arccw but not arc9 - I just set chamber size to 0 for all ArcCW weapons on spawn. I can do that next update. It can be done in a completely standalone lua script even.