Kenshi
Re Final Fantasy Viera
 This topic has been pinned, so it's probably important
DoG  [developer] 14 Sep @ 1:52pm
Write here if you find any errors!
If you find a bug post it here and attach a screenshot of the location
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Showing 1-15 of 31 comments
DoG  [developer] 14 Sep @ 3:48pm 
Fixed everything that I found, sellers guards mercenaries dialogs added new dialogs installed instead of male Vier still bald dude and a lot of small bugs in the dialog tags and so on
If you find something please post here and attach a screenshot.
I am trying to use this mod with genesis. Seems to crash when i arrive to Viera's rest in Shem
Last edited by ADEPTA SORORITAS MEBS™; 17 Sep @ 10:57pm
DoG  [developer] 18 Sep @ 4:00am 
you can try it but I don't guarantee it will work with genesis although I haven't tested it,
it's just that genesis itself changes a lot of things + it doesn't have the Viera race maybe it just needs to be put in there or an intermediate patch.
Originally posted by DoG:
you can try it but I don't guarantee it will work with genesis although I haven't tested it,
it's just that genesis itself changes a lot of things + it doesn't have the Viera race maybe it just needs to be put in there or an intermediate patch.

thank you for the quick answer! Crossed fingers!
In Queen Dom there are multiple signs inside eachother hanging from the armory.
DoG  [developer] 21 Sep @ 4:46pm 
Yes, most likely the city will have to be corrected because it cost I don't know who ))
I need a little more time, I'll finish the manager for kenshi, put it on nexus and get to building.
Last edited by DoG; 21 Sep @ 4:47pm
Rikko 22 Sep @ 12:00pm 
The head sits a bit low, either that or headgear is too high. goggles are above the eyes, hats float slightly above the head.
Also might wanna, try and add more hairs that hide the human ears.
DoG  [developer] 22 Sep @ 12:14pm 
Yes, thank you! I noticed it a long time ago, the neck of the model needs to be raised just a little bit upwards.
I may have moved it when I was adjusting the hair.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3573025332
Pacofax 23 Sep @ 8:42am 
It seems the "Viera Kingdom" and the "Viera Wanderer" start option are swapped. In Kingdom-start you start alone and in the Wanderer-start you start with two characters, contrary to the description of the start options. And please remove the "Bang Bunnies" from Queens Dom, they are from my knowledge a splinter faction^^
DoG  [developer] 23 Sep @ 12:48pm 
Thanks ! I don't even have time to play )) now I'll fix the model and change it as well
Rikko 23 Sep @ 11:33pm 
i can definitely second the Bang bunny removal from the town, I finally went there and was accosted by like 10 different Bang bunny Bosses for money, and if i fought them when they attacked me it turned the entire city hostile because they were counted as part of the Viera Kingdom faction.
DoG  [developer] 24 Sep @ 10:07am 
OK!!! I finished the manager.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3572656370
Now I can safely start correcting mistakes here. :steamhappy:
DoG  [developer] 24 Sep @ 1:59pm 
So, um. the operation was successful. The client was unharmed. :steamthumbsup:
The head was sewn into the newly modified body. xD
all that's left is to pull the skin tight :steamhappy:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3574166830
DoG  [developer] 25 Sep @ 6:23pm 
Fixed all of the above the only thing I can't find is where there are 3 signs together.
For some reason the new update of the mod breaks the idle animations for all females, males are completely unaffected.
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